Play game
Duck's don't fly? : The Very Serious Juniper Dev Game Jam's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #900 | 3.226 | 3.226 |
| Enjoyment | #1025 | 3.258 | 3.258 |
| Seriousness | #1298 | 3.323 | 3.323 |
| Overall | #1370 | 3.155 | 3.155 |
| Visuals | #1545 | 3.097 | 3.097 |
| Creativity & Theme | #2039 | 2.871 | 2.871 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
You lie ! They can fly i see it !
The spin to determine what happens on certain platforms was pretty fun, fun entry!
Really fun one! Congrats!
Some notes I took: gravity feels really strong and could have been a fixed value; there’s no difficulty progression, so it could start a bit easier; and the lore is a bit lengthy, but it’s okay.
A very charming game, though challenging. I didn't expect to play a Doodle Jump this jam, but this gave me some nostalgia. Well done!
Cool game, I agree with another comment saying it reminds me of doodle jump. Good work, its something to be proud of! :D
Thank you, it means a lot :D
Good job! Very fun. I love the simple art style and the chaos of the game loop.
Thanks. I'm glad you liked it.
I got to about 400 points after a few tries. I think maybe having a second or so of invincibility whenever you spin the wheel would be a nice thing to consider, so you don't get killed by bad timing with the wheel popping up. But overall very fun and I like the audio a lot! Very nice work!
Thanks!. You're right with your comment; the roulette startup needs some polishing. Thanks for playing.
PLS READ THE PAGE, WHEN YOU PLAY!!, WE DIDN'T HAVE TIME TO EXPLAIN THE CONTROLS IN THE GAME
You brought me back to the Doodle Jump era. Random perks are huge game changer tho. And before I found out about double jumping where was places where I got stuck and couldn’t jump higher - my skill issue on that part tho xD
Thanks for the comment.I think we should have explained the double jump. About Doodle Jump, yes i based on that for the game. I hope you liked it, good luck
Yo this game is absolutely PEAK. Especially the music and sound effects omg i love them so much. The yummy when u pick up the bread. Also the music when u climb is rlly good, and the music when u spin reminds gambling so much! The story in the beginning felt a bit random but it started to make more sense towards the end, but the gameplay is super simple and easy to pick up and understand. Anyways I wish you luck :). Also I might be slightly biased cuz I love ducks but still the game was awesome!
Regarding the story, you're right, we left it until last when we were developing the game, which is why it feels a bit disconnected from the gameplay itself. Thanks, I'm glad you liked it; it means something to us
Ducking love this!
jJajasjaj, thanks for the commentttt,
It felt like there were a bit too many ideas, but in the end I had fun playing this cute game!
Thanks for the comment
Not a big fan of the part where you sometimes triggers the spin the wheel when on a temporary platform when it is already broken and how the camera snap when we wrap from left to right or vice versa. Also the control can have a bit more work. I agreed to one of the comment where the jump can includes variable jump height instead of only one jump height. For the laser hazard it can have more visual cue that it is coming.
But I like how you can managed to have a procedural generation working and pretty fair I can say. It really gives a unique feeling for each run. Though I'm pretty frustrated when it just spam temporary platform with tons of hazards, but I think that what makes it fun, that you never know what's coming! Over all great job!
Thanks for playing and for the detailed feedback! We appreciate your notes on the camera snap, jump controls, laser cues, and platform issues. We are thrilled you like the procedural generation, and we will use your input to keep improving the game!
You are the best comment at the moment, thanks for ALL the feedback. Good Luck
This is super fun! Reminds me of Doodle Jump and the powerup mechanic was interesting. As another comment said I think the fixed jump height made things a bit less fluid. Fun game!
Thanks for playing! and for the advic
You have the idea, i based on doodle jump and combine the idea with the spin and win, thanks for the comment
fun game with cute art style!
Thank you so much!
for me at least the double jump was always active is that a bug?
Is not a bug, we think it makes the game more fun giving you more mobility
but i didn't get more jumps with the wheel landed on more jumps
Yes, it was becuase the powerup when you have more jumps you press E to have your third jump. But actually is mistake presentation for the players, thankss
Art is adorable. Game is fun. I liked the prologue.
Thanksss
Very fun, but I wish the controls were a bit more fluid, as only having one jump height can feel a bit awkward.
Thankss, in the game you have Double Jump, you can jump two times in the air, but I appreciate the comment.