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A jam submission

Face ValueView game page

Submitted by afanta — 15 hours, 16 minutes before the deadline
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Face Value's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity & Theme#14563.2863.286
Enjoyment#16002.8572.857
Overall#23362.5002.500
Audio#23722.2142.214
Seriousness#28732.2862.286
Visuals#31211.8571.857

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Submitted

This was quite fun to play! Rolling around felt pretty comfy and satisfying to do & the puzzles made use of the mechanics well. I did get stuck at the third level though as I couldn't quite reach the goal but maybe I just need to get used to the mechanics more. Good job!

Submitted

I love rolling a cube around! This was a lot of fun, I really liked the idea :D
I did encounter a bug in the last level: if you don't make the jump and the cube falls out of the frame, there is no way to get your cube back. Maybe a restart level could have been helpful?
Cool game, good job!

Submitted

I love rolling a cube around! This was a lot of fun, I really liked the idea :D
I did encounter a bug in the last level: if you don't make the jump and the cube falls out of the frame, there is no way to get your cube back. Maybe a restart level could have been helpful?
Cool game, good job!

Submitted

Fun concept for a puzzle game! Would love to see this after a little more polish!
Also, it would be nice if there was a visual difference between the triggers and the doors they open.

Submitted

A really fun game. Simple in concept but very rewarding. It remind me a bit of pico park but with its own unique take and the theme right on the spot. I wish there was more levels to keep playing. Great work!

Submitted

The game is actually really fun, just wish there were more levels lol

Submitted

This is a cool idea for a game! Even though it was short I enjoyed it :) There was a small issue with the viewport  showing only a portion of the game on the page, and fullscreen allowed me to see the whole game, but it was not centered.

Submitted

short and sweet. I could imagine some more game mechanics with that. When rolling up a slope, the sound felt really off: The cube rolling sound could be made shorter and then be played when an edge touches a surface. 

Puzzles so far were intuitive too: I immediately realized that color has to touch color to interact