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A jam submission

GUN GEAR GAMBLEView game page

The spin determines your fate.
Submitted by Anteger — 14 hours, 12 minutes before the deadline
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Play Mission

GUN GEAR GAMBLE's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#734.1584.158
Visuals#1064.4524.452
Enjoyment#1094.1294.129
Audio#1603.9193.919
Creativity & Theme#1664.2264.226
Seriousness#2154.0654.065

Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Viewing comments 48 to 29 of 48 · Next page · Last page
Submitted

Looks cool, and quite serious. Very easy to fail the mission, so I think I have probably only scratched the surface on this one. The reload mechanic is kind of tedious at first, but a cool use of spinning.

Submitted

Wow, incredible! Love the vibe of the game, how you use the live action segment for russian roulette, the physics of the bullets that they throw out, the chaos of trying to spin the chamber while dodging enemies, the different bullet types, everything is so well integrated into the main mechanic of the revolver bullets and the russian roulette! Super satisfying combat too, though those flying enemies were annoying. Also the effect on your vision when the bomb goes off is super cool!!

Submitted

Really love concept of this game. I love that buying more bullets works in your favor and also works against you at the same time. Very cool game :D 

Submitted

Super striking shaders and the use of the theme make this a really cool submission. Keep up the good work!

Submitted

This is so fun, I like how we can zooom around the map!

Art is unique, music is fun and its very well polished as well!

Submitted

Very well made game and premise! I just wish I didn't have to use the mouse, or that you set the mouse position to be the middle of the screen when opening the reload menu. Well done! Good game.

Submitted

Ah, I thought I was doing fine at day 6 with 2 vampire bullets in my revolver circle and all kinds of rubber bullets for the rest, until some enemy explosion one-shotted me from full health. Nonetheless, very cool game and mechanic. I also really liked the voice acting and visual style.

Submitted

Great game! The art and sound design are really well done, congrats!

Submitted

Super good, bro!

Submitted

I rarely play FPS games, but this one is really exciting and addictive. It would be great if the roulette could close by itself after it spins. The sound of picking up fragments is really pleasant, and the impact feels solid. Plus, the roulette game is really thrilling hahaha.

Submitted (1 edit)

Jeepers this game is hard, and kinda hard to understand. But its really freaking sick! It shares a lot of similarities with my game actually lol. I really did like the kinda russian roulette segment before upgrading, but I just think the system with the limited ammo is a bit weird, since you dont pick up to many shards (unless I missed a method on how to) Might come back to this one! Has a lot of cool stuff.

You simply run into the shards that the enemies break apart into when you kill them,  reading the text descriptions really helps if yooure confused

Submitted

oooooh cool that makes sense

Submitted

That was a very fun game with a great aesthetic to it! I'm a huge fan of the art style you crafted and I really enjoyed the various bullets with different functionalities. Great work!

Submitted

Really liked the artstyle, and that additional suicide option with the revolver was a nice extra on top of the existing revolver mechancs, very serious.

Submitted

Wow, this is a really fun game with a unique and interesting visual style! I loved the different kinds of bullets and how they worked, such as the vampire and piercing ones. Also, the enemies are cool as well (although I do feel the flying ones spin a bit too fast). It would be nice if you could spin your gun's chamber using a key like R instead of having to drag the mouse, however. 

Submitted

Really nice style and game. Nice job. I wasn't able to move using WASD or Arrow Keys, and I don't know if that's intended.

(+1)

did you forget to press r to reload first and then r again to lower the chamber as instructed in the text?

(+1)

also you may be going slow as the movement system  is for jumping and sliding 

Submitted

The style and details in this game really heighten what is already a fun game into a real thrill! I loved that there is a chance that your run ends after each round. The combat felt tense and the weapons were punchy. Really looking forward to going back and playing some more later on!

Check out your game on my video:

Submitted

I like the concept but at the same time becomes kinda frustrating because it's either get more bullets to avoid having to roll like 6 times to finally be able to shoot or lower the need of rolling that much but make it more probable to kys after a mission. I wanted to play it more but became frustrating for what I said before. Maybe if rolling didn't require you to use your mouse or pauses the game (or slowed time) it wouldn't be that frustrating

(1 edit)

Have you tried buying more rubber bullets than hard shells? Those dont kill you in russian roullete.  or the unlucky game mode, also yes the slow motion will be implimented if expanded beyond this demo

Submitted

Excellent game!

Visually I found its style to be very charming, mechanically even though it was sometimes frustrating not rolling a bullet after a lot of spins, it was very enjoyable, and the general game feel is really good. Then bunny hopping is my cherry on top, even though considering the later days difficulty, it would be impossible without it haha

Speaking of difficulty, from day 7 onwards it seems to really go crazy with the explosive drones, but it was nonetheless very fun.

Great job!

Submitted

Game is really impressive on the visual front. However, I tried to play 3x times and couldn't ever figure out how to shoot. Then I read the description and still couldn't figure out how to shoot. I tried spinning the chamber many times and even got the bullet to the top a few times. Then it said "Angry Bullet" or some other kind of bullet that I'd purchased, but I still couldn't figure out any way to shoot the gun. Click, right click, spacebar... None of the obvious things I tried worked. 

So, I don't think I ever really got to try the game as intended. Still, very impressed overall with the level of game you managed to build in a week. Ridiculously impressive and very stylish. Just wish I could play it!

Developer

Thanks for the feedback, although that is very strange. Is your left click binded to something else in your OS?

Did you lower the chamber with r first

Submitted(+1)

Very creative idea and real revolver in the motion capture

Viewing comments 48 to 29 of 48 · Next page · Last page