This is a cool game, simple to understand and difficult to master. Though I wasn't totally sure what I was supposed to do with the attack
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Thank you, that was the goal! The spin-attack is definitely an artifact from early on, where I planned to have obstacles but didn't end up programming them. I tried finding another use for it, but in all honesty it was probably best to either drop the mechanic or keep it as a surprise for anyone who happened to activate it.