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A jam submission

The last piece of cheeseView game page

don't be so cheesy... except your mozzarella
Submitted by Ierishie27 — 1 hour, 40 minutes before the deadline
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The last piece of cheese's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity & Theme#7313.7623.762
Audio#8733.2383.238
Overall#12453.2293.229
Enjoyment#13173.0483.048
Seriousness#16093.1433.143
Visuals#17172.9522.952

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Unity

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Comments

Submitted(+1)

Neat game. I do love running away from an ever growing group of enemies trying to weave and dodge. The main thing that I wished was better was how the wheel of cheese turned. It felt like it snapped too much a direction when you slowed down. Keep up the good work and keep making games!

Submitted

This was intense.

Submitted(+1)

Looking behind me and seeing a million billion mice is harrowing in a good way. I enjoyed the audio, and although I think the camera was too sensitive I generally enjoyed rotating around, felt like there was a nice bit of depth within just moving. Overall a pretty fun time!

Submitted(+1)

The funky music hits goood

Submitted (1 edit) (+1)

If the player controls felt like controlling Calcium in MEGABONK (or any expressive platformer), and the world was a bit more stylized artistically, this game could actually be a real big hit! I LOVED that I was rotating around a globe. Such a cool concept. 

Submitted(+1)

Cool game! The wheel feels a little unresponsive, but the idea is cute and the execution is even cooler!

Submitted(+1)

Really cool game! I like how certain cheeses give the player different effects, especially the blue cheese.  I just really wish I could look around with my mouse (no pun intended) instead of just with the keyboard.

Submitted

Cheese goes whoosh whoosh me go haha. Nice game!

Submitted

Great game and the music SLAPS!! I don’t know what the green cheese does, but otherwise very fun!

Why are the rats dead (x.x) though? :p

Developer (2 edits)

Thanks for the positive feedback; I'm really glad you like the music so much. I should have done a better job labeling the cheese

 (Green = Jump Boost, Blue = Speed, Yellow = Heal + currency and Orange = Strength). 

The rats are supposed to be zombies or so hungry that their nearly dead. I forgot to mention that in the heat of the moment :)

Submitted

Its super fun, I only wish there was an explonation for what each cheese does.

Submitted(+1)

Clever in concept, but I wish that there were better indicators as to what the different cheeses did. The map also felt a bit jagged at times, and I don't know if the screen was supposed to go black when I got a bite taken out of me. The movement was my favorite aspect, and that's done decently. I also liked the music.

Good job on submitting a game for the jam! 

Developer(+1)

First of all, thanks for your feedback. I have to admit that you’re absolutely right on all points. Unfortunately, the procedural generation of the buildings didn't turn out quite the way I wanted. The black screen was meant to simulate an "impact frame," but I didn't quite pull that off successfully; also, an introduction to the different types of cheese probably would have been a good idea. Still, thanks for the constructive feedback   ;)

Submitted

This was very cool! Brought me back to Katamari. Loved the theme usage here. It felt good to bop around and spin away from the rattas!

Submitted(+1)

I am cheese. Cheese is me. I really liked this game, the rat models are great :)