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[Technical Sound Artist] looking for a game that wants realtime audio synthesis

A topic by AngryGoat created 68 days ago Views: 47
Viewing posts 1 to 1
(4 edits)

engines, weather, gun sounds, space ships, sci fi sounds in general, vehicle sounds in general, atmospheres, realtime reverb based on room shape, I can do anything and everything given enough time to figure out how. see my work 

synthesized helicopter (or lawn mower?): https://drive.google.com/file/d/13mzVKvE9g9n-Py6pVUc9UXyUtb7aMN2W/view?usp=drive...


the benefit of realtime audio synthesis:

  • more sonically pleasing than pre-recorded samples (assuming the sound can be practically synthesized)
  • potential for in-game synthesizers and DJ software
  • audio-reactive graphics and perfect audiovisual sync
  • this is not your grandma's chiptune sfx generator, I do sound design with a lifetime of experience in audio dsp, analog modelling, and resynthesis
  • efficient sound generators for in game musical instruments

    yes hello i just joined, too lazy and busy to put up a profile pic right now.