Great characters! And I like that spin was used to determine how much you can do on your turn. It really forces you to maximize your plays. Nice work!
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Devil Dealer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1823 | 2.874 | 3.400 |
| Audio | #1903 | 2.535 | 3.000 |
| Seriousness | #2191 | 2.789 | 3.300 |
| Overall | #2199 | 2.586 | 3.060 |
| Creativity & Theme | #2367 | 2.620 | 3.100 |
| Enjoyment | #2698 | 2.113 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Comments
Really nice pixel art, and I found the game pretty fun too. I liked the detail of the devil being visually damaged in your fight with him. There's a couple of things though that I feel are worth suggesting:
- I feel like there needs to be some way to influence the wheel, especially if this is the basis of a rougelike. Maybe there could be a shop where you buy things to put on the wheel (eg, card effects, new numbers, etc.)? The shop could also sell additional cards that may synergize with low rolls rather than high ones.
- There should probably be a bit more communication on what cards will do, given the wheel roll, beyond just the product of the card and wheel numbers since this doesn't always reflect what effect the card will have (especially the attack cards).
Overall though, this is still solid. Great work!
I'd say the idea of the spinning wheel fits the circus theme, but is a ltttle tacked on
Game is bugged though. How is 8*4 88 exactly sometimes?
Then the final piece of feedback is that u should definitely add a turn order like turn 1 turn 2 enemy and also visual feedback and sounds for enemy attacks cause I was left wondering whether they moved at first
I believed in the heart of the cards, and well, the roulette wheel, and I managed to beat the game for the first time as well!
The game is easy to understand, but RozrywkaFan is right, the numbers don’t match up, which really confused me.
I like your design of demonic enemies, and even found it cute that the ghosts each have a card. 👻
Great work on the game jam peeps!
Interesting game, though it could use a clear explanation of how points are calculated. Sometimes 3*5 was 9, sometimes 140.
The graphics are definitely the best aspect of the game, that pixelart is really well done and you deserve a medal for drawing it!
Keep up the good work!
Nice job, I love the style! It could do with a brief explainer in the description though, I was pretty confused during the first game.










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