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A jam submission

Spin ArenaView game page

Spin to Win Jam Entry
Submitted by Maz01 โ€” 4 hours, 12 minutes before the deadline
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Spin Arena's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#10073.2673.267
Visuals#12153.3333.333
Seriousness#12753.3333.333
Overall#18492.8272.827
Creativity & Theme#21272.8002.800
Audio#31181.4001.400

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Submitted

Good sprite work and animations were great. Could use a little more time in the oven

But it was a really solid game 

Submitted

Very nice visulas and cool idea for animations. Needs some polishing and sounds but a good idea with unique art style.

Submitted

I loved the character sprites, controls feel very smooth and the concept usage was okay but still fun. Great game!

Submitted

Very interesting concept! The art is great and controls feel smooth

Submitted

love the art and the controls!! really like the way the player is animated generally and it was very playable! might be good to add a little more randomness in how enemies are spawned so each level feels different, but overall a good time!

Submitted (1 edit) (+2)

the controls and animations feel great...the art looks good.im a sucker for these type of hand drawn art. Some bugs i found:


-The minotaur attacks you once and then i think its position becomes equal to your position so it does not deal any more damage.
-If i just stand of the 2nd lvl the minotaur cant attack me..maybe penalise the player for doing this

Developer

Love handdrawn art in games too! Definetely noted on the minotaur attack, hope to make him more of a challenge down the line 

Submitted

Congrats on your first game release! This was super fun, the controls and animations were great.

Developer(+1)

Thank you so much! :D

Submitted (1 edit) (+1)

interesting concept, tho wished it couldve incorporated some spin mechanic into the combat, like rolling attacks and stuff. couldve used some audio and sfx, wouldve made it more immersive. players shouldnt be able to heal, or there should be some cost for healing, wouldve made levels more difficult. there was also some lag a times, tho could just be the browser. the dash was really fun tho, ZOOM ZOOM

Developer(+1)

Thanks for the feedback! Audio is definetly something I'd like to explore for my next project. Adding penalties to the heals is also good idea, I'd imagine if this project was expanded it could go into a more roguelike direction for sure

Submitted

I liked it, great game!!

Developer

thank you !!