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A jam submission

BioForge: MutationsView game page

This is my first solo jam. This game is a submission for the Godot Wild Jam #94.
Submitted by DencikYO — 2 days, 11 hours before the deadline
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BioForge: Mutations's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#1432.9883.571
Audio#1872.2712.714
Theme#2012.3902.857
Overall#2392.0322.429
Graphics#2422.0322.429
Controls#2521.7932.143
Fun#2531.4341.714
Accessibility#2621.3151.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6.3

Theme Interpretation
It uses mutations to generate money :D

Wildcards Used

Disassembly Required

Demolish break or otherwise disassemble things

I like Turtles

Include a turtle

Source
I would like to scale and sale it, so no.

Discord Username(s)
@just_dencik

GWJ Participation Level
1

Team Size
1

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted

Cool idea, I had fun with it! I liked rotating the crank to fuse the materials though took a bit to figure out. Not sure what the checkboxes were for, so did those a bit randomly

Submitted(+1)

This felt fun! It took a minute to figure it out, but pretty quickly I had memorized all the combinations and was flying through days. I'm not sure if there's an end, but what exists now felt really fun to play once I got in the flow of it. Huge congrats on your first Godot Wild Jam submission!

Developer

Thanl youuu! I forgot to include a tutorial so it might felt a bit too fast but overall I'm satisfied! Glad to hear you liked it <3

Again, thanks a lot for the feedback :3

Submitted(+1)

The idea is fun and definitely has potential. That being said, I was confused on what the customers wanted and the game felt too fast at first. A tutorial would go a long way, even a short one. Really good first game though. If you ever need play testers, the discord is full of people willing to help out

Developer

Yup! Thanks a lot ^^

I will try to make a tutorial later on, the feedback means a lot for me <3

Submitted(+1)

Cool idea and art!  I was a little lost tho, whenever i fused stuff I saw a popup that said stabilization required with two checkboxes and a progress bar, but I couldnt make the progress bar go up?   Would be great to add some instructions on the game page!

Developer

I did it a bit too fast and forgot to add any tutorial, but in this case: BioCheckbox is used when you use Biolume or Reptile DNA in the fusion and CyberCheckbox is used when you use Cyber :3

Also the wheel only spins clockwise! It's made like that because of a bug that let's the player go back and forth, it gets to 100% instantly. T^T

Thank you a lot for your feedback <3

Submitted(+1)

oof, player is thrown way too fast into the gameplay loop, we're already on a  timer with less than no explanation of how anything works, there is a massive lack of information on just about everything

it is definitely spot on the theme though, and i've not yet seen a concept like this

this is absolutely something to build on, if you want to keep going after the gamejam i suggest you find more people to help you with these aspects

Developer

Thanks a lot for the feedback! I will try to implement a tutorial and let the player have some time to get the taste first ^^

Submitted(+1)

I like the spinning mechanic.

Developer

Thanks a lot, I got inspired by an old horror game <3