Atmospheric and spooky! The red haze and flickering lights added to that especially. Found it a bit tough to navigate / tell what was traversable, but got most of the meats and liked exploring. Great work!
renoceros
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Nice work! I agree with the Nuclear Throne vibes from the other commenter. The sniper rifle felt powerful and liked the progression from level to level.
Ran into a bug when trying to play again (started with level 6 instead of from level 1 and level 7 never played) but I enjoyed my playthrough! Well done
Cool idea! I like rhythm game mashups like Crypt of the Necrodancer, so always like an idea like this. One thing is that I found it hard to find the beat in-game - I struggled to know when to click and it seemed clicking on the drumbeat was registering as a miss. Still enjoyed trying it though! I saw the 2D level pizzarollz mentioned as well. Cool game, well done!
Great job! I liked the multi-step tasks, the time pressure was fun and shoutout to Jonic the Porcupine.
Also, fun aside: my team considered this exact concept for our jam entry, down to the text with ‘home in a few minutes’ and a lot of overlapping chores. We ended up picking our other idea to implement, but great minds think alike!
Fun game! Very difficult but managed to squeeze by at the end. Agree with fish that the camera shake was overly intense with lots of enemies on screen. Also very minor thing, but having the selection input for the power-ups be the same as dash meant that I accidentally selected level up rewards a bunch of times which was unfortunate. Overall, I really enjoyed playing!

Made it through on my third try - it was tough! Each of the little minigames was fun and trying to evaluate if you can afford to beat it on Medium vs Hard with the amount of time you’re given was a cool mechanic. I think it would have been nice to know more concretely how much time you get with each roll before you choose difficulty, but maybe that would be too finicky
Great work to the whole team!
PS: We actually considered a similar ‘mashup of retro games’ idea before pivoting to what we ended with. Glad you made this!
The game has such style! The art, UI, music are all really great. I liked playing through it.
I think having a rough idea of Liar’s Dice going in helped - might’ve struggled to understand what was going on without that. Also, Lice Oasis nuked themselves into the ground calling BS which was pretty funny
Enjoyed the art a lot and had fun with building up my zombie horde! Seeing the different zombies was very cute and I liked the newspaper too - I think you did well with the menus.
Only issue was that I found the instability feature / debuffs a little challenging as it felt like anything I upgraded just made things worse.
Great job!








