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A jam submission

DOOM in 60 secondsView game page

Submitted by Codecuber — 1 hour, 41 minutes before the deadline
Rated by 15 people so far
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DOOM in 60 seconds's itch.io page

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Godot Version
4.5

Theme Interpretation
A boss spawns in 60 seconds every time

Discord Username(s)
Codecuber

GWJ Participation Level
4

Team Size
1

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted

Also LOVED the game, will be playing it more after the jam when I'm not just trying to get through all the other entries.

Submitted (1 edit)

I LOVED the game, but getting coins was super slow, I like how you can kill the boss without any upgrades, its all skill based 

also there was no music or sounds? I am guessing sound is supposed to be in the game, since you have links to used assets in the description so idk probably web export messing everything up

Developer (1 edit)

yeah i somehow forgot to unmute sounds from testing XD, thanks for the feedback!

Submitted

Great minimalist vibe and the shooting feels chunky. Progression is slow at first, but once you max everything out it gets spuer fun. Some projectiles are hard to read, but overall it’s really solid

Submitted (1 edit)

I love this, played this for a while. These type of games are so relaxing to me, but when the boss shows up it is nerve-wracking lol

Submitted

Love the minimalist aesthetic and how you can really feel the weight of both the player and the enemies! It's amazing how much you managed to achieve with simple shapes and vibrant colors. Great job!

Submitted

I like how chunky shooting feels

Submitted

Very fun! Getting coins was pretty slow going, but I quite enjoyed it.

Had fun maxing everything out!

Submitted

Fun game! 

Submitted

I found it a little tough to tell some enemies apart from their projectiles, but this is really nicely put together!

Submitted

Very pretty and very fun; just wish I could use something other than left click I really started to hurt my finger haaha