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A jam submission

Duck's don't fly? : The Very Serious Juniper Dev Game JamView game page

plattaform-jumper-fortune
Submitted by Navarro0k, dansan_09xd, FelipeBeltran — 7 hours, 16 minutes before the deadline
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Duck's don't fly? : The Very Serious Juniper Dev Game Jam's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#9003.2263.226
Enjoyment#10253.2583.258
Seriousness#12983.3233.323
Overall#13703.1553.155
Visuals#15453.0973.097
Creativity & Theme#20392.8712.871

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Submitted(+1)

You lie ! They can fly i see it ! 

Submitted(+1)

The spin to determine what happens on certain platforms was pretty fun, fun entry!

Submitted(+1)

Really fun one! Congrats!

Some notes I took: gravity feels really strong and could have been a fixed value; there’s no difficulty progression, so it could start a bit easier; and the lore is a bit lengthy, but it’s okay.

Submitted(+1)

A very charming game, though challenging. I didn't expect to play a Doodle Jump this jam, but this gave me some nostalgia. Well done!

Submitted(+1)

Cool game, I agree with another comment saying it reminds me of doodle jump. Good work, its something to be proud of! :D

Developer

Thank you, it means a lot :D

Submitted(+2)

Good job! Very fun. I love the simple art style and the chaos of the game loop.

Developer

Thanks. I'm glad you liked it.

Submitted(+2)

I got to about 400 points after a few tries. I think maybe having a second or so of invincibility whenever you spin the wheel would be a nice thing to consider, so you don't get killed by bad timing with the wheel popping up. But overall very fun and I like the audio a lot! Very nice work!

Developer(+1)

Thanks!. You're right with your comment; the roulette startup needs some polishing. Thanks for playing.

Developer (1 edit) (+1)

PLS READ THE PAGE, WHEN YOU PLAY!!, WE DIDN'T HAVE TIME TO EXPLAIN THE CONTROLS IN THE GAME

Submitted(+1)

You brought me back to the Doodle Jump era. Random perks are huge game changer tho. And before I found out about double jumping where was places where I got stuck and couldn’t jump higher - my skill issue on that part tho xD

Developer

Thanks for the comment.I think we should have explained the double jump. About Doodle Jump, yes i based on that for the game. I hope you liked it, good luck

Submitted(+1)

Yo this game is absolutely PEAK. Especially the music and sound effects omg i love them so much. The yummy when u pick up the bread. Also the music when u climb is rlly good, and the music when u spin reminds gambling so much! The story in the beginning felt a bit random but it started to make more sense towards the end, but the gameplay is super simple and easy to pick up and understand. Anyways I wish you luck :). Also I might be slightly biased cuz I love ducks but still the game was awesome!

Developer

Regarding the story, you're right, we left it until last when we were developing the game, which is why it feels a bit disconnected from the gameplay itself. Thanks, I'm glad you liked it; it means something to us

Submitted

Ducking love this!

Developer

jJajasjaj, thanks for the commentttt,

Submitted(+2)

It felt like there were a bit too many ideas, but in the end I had fun playing this cute game!

Developer

Thanks for the comment

Submitted (1 edit) (+2)

Not a big fan of the part where you sometimes triggers the spin the wheel when on a temporary platform when it is already broken and how the camera snap when we wrap from left to right or vice versa. Also the control can have a bit more work. I agreed to one of the comment where the jump can includes variable jump height instead of only one jump height. For the laser hazard it can have more visual cue that it is coming.

But I like how you can managed to have a procedural generation working and pretty fair I can say. It really gives a unique feeling for each run. Though I'm pretty frustrated when it just spam temporary platform with tons of hazards, but I think that what makes it fun, that you never know what's coming! Over all great job!

Developer

Thanks for playing and for the detailed feedback! We appreciate your notes on the camera snap, jump controls, laser cues, and platform issues. We are thrilled you like the procedural generation, and we will use your input to keep improving the game!

Developer

You are the best comment at the moment, thanks for ALL the feedback. Good Luck

Submitted(+1)

This is super fun! Reminds me of Doodle Jump and the powerup mechanic was interesting. As another comment said I think the fixed jump height made things a bit less fluid. Fun game!

Developer

Thanks for playing! and for the advic

Developer

You have the idea, i based on doodle jump and combine the idea with the spin and win, thanks for the comment

Submitted(+1)

fun game with cute art style!

Developer

Thank you so much!

Submitted(+1)

for me at least the double jump was always active is that a bug?

Developer

Is not a bug, we think it makes the game more fun giving you more mobility

Submitted

but i didn't get more jumps with the wheel landed on more jumps

Developer

Yes, it was becuase the powerup when you have more jumps you press E to have your third jump. But actually is mistake presentation for the players, thankss

Submitted(+2)

Art is adorable. Game is fun. I liked the  prologue.

Developer

Thanksss

Submitted(+2)

Very fun, but I wish the controls were a bit more fluid, as only having one jump height can feel a bit awkward.

Developer

Thankss, in the game you have Double Jump, you can jump two times in the air, but I appreciate the comment.