This game is very charming and surprisingly long! I sadly couldn´t open that door (E didn´t work, idk), but it was quite fun to figure out how to transport the water somewhere else!
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Summer Festival's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #138 | 3.625 | 3.625 |
| Art | #152 | 3.375 | 3.375 |
| Polish | #183 | 2.688 | 2.688 |
| Gameplay | #188 | 2.688 | 2.688 |
| Overall | #189 | 2.854 | 2.854 |
| Audio | #204 | 2.625 | 2.625 |
| Limitation | #242 | 2.125 | 2.125 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Honestly very fun concept, but i think a little more direction at certain points but the whole vibe is very cute and relaxing! I think the movement could do with some polish, and the targets near the start to fill the empty lake are a bit unresponsive, but i still had a blast! And the sound design is on point, very satisfying to use the waterpack!
Cool game! I managed to complete the game but there were some confusing parts, such as when you had to relay water through a plant, but it never said which plant. The hitboxes were a little rough and the movement controls made me go a little too far sometimes, but I still enjoyed helping all the npcs, exploring, and shooting water at things.
I agree that small issues like controls and hitboxes can sometimes be more frustrating than larger aspects of the game. Still, I hope you enjoyed the overall experience.
I was a bit unsure about the relay point section while developing it. Since I already knew exactly what to do, it was difficult for me to judge whether players would find it obvious or struggle to locate it. Itâs a good reminder that I need to think more carefully about how players will understand objectives and where to go without prior knowledge.
Thanks for playing the game!
Love the capybara theme (especially the sprint!) and the creative water mechanics. You totally got me with the targets, though, I spent 5 minutes shooting the decoy before finding the real one on the other island, haha. Overall, great game!
Great concept! the PS1 graphics made me worried we were gonna end up in some kind of viral horror game, but the puzzle mechanics were pretty solid! i think my only real critique (besides some polish on controls and hitboxes) is that the limitation feels primarily tacked on, rather than an integrated part of the game. This is some really solid work, great job c:
I originally didnât plan to use PS1-style graphics for this project, but I couldnât resist and eventually decided to add them. Youâre right that the limitation feels somewhat disconnected from the core game. We came up with the game idea first, and I still think itâs a solid and unique concept, but we couldnât find a better way to incorporate the limitation. Since time was running short, we decided to go with this implementation.
Thanks for playing! I hope you enjoyed the game.
Neat ideas! I had a lot of frustrations with the tree collisions trying to walk through the map. The section where you need to water plants also took too long to be enjoyable for me. It might just be webgl, but the audio was very choppy and I don't think the sound settings persisted when I turned it down between the two maps. I loved the clouds! Seems like the team had good attention to details on this one.
Yeah, I agree that the plant watering section is a bit too long. I tried reducing the number of plants at the last minute, but I guess it wasnât enough. As for the trees, I think the colliders are already fairly small, but I probably placed the trees too close together, which makes the map harder to navigate and explore. Thanks for the feedback!
I had a lot of fun exploring the map! And this little guy is so cute while hes running with his little feets haha Great Job!
I'm sorry, I tried to play but the cam gave me motion sickness immediately... :/
I really like how immersive this was. I did get stuck on the puzzle after the bridge but overall itâs a really cute concept. The art style reminds me of animal crossing a little but is still really unique. Well done!







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