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Spin the Yo-yo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1837 | 2.688 | 2.688 |
| Creativity & Theme | #1959 | 2.938 | 2.938 |
| Visuals | #2275 | 2.500 | 2.500 |
| Overall | #2403 | 2.462 | 2.462 |
| Seriousness | #2521 | 2.562 | 2.562 |
| Audio | #2926 | 1.625 | 1.625 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
A solid foundation! When I need audio assets, I generally find good stuff in https://opengameart.org/ . Worth to check it out next time!
Surprisingly fun for how simple it is!
Appreciate it! 😄
Spinning the yoyo was fun! I'd love to see this game fleshed out with more content though, maybe the ability to buy upgrades, different enemy types, some music etc. Still, this is a very solid foundation!
All great ideas, thank you for your time!
This was actually really fun, the yoyo extending mechanic was difficult and probably would have been nicer if it just needed the mouse to spin in any place, but it was still fun, I'm still grinding but my best score was about 1001.87. Their could have been more sound effects for the yoyo spinning but it was fun bonking the zombies.
Thank you for playing and for the feedback! 😀
figuring out how to increase yoyo length was unintuitive, having some audio would have been great. spinning a yoyo was a cool concept though!
Thank you for playing and for the feedback!
Cool idea! I found it a bit tricky to extend the yoyo while moving around dodging enemies, if I'm correct you have to move spin the mouse around the player model so the player model spins? So you can't just spin it in a circle anywhere on the screen? That means you have to move it to the right point on your screen while you're actively moving around and avoiding enemies, which I found a bit tricky to manage consistently. I feel it might feel better if you could spin the mouse pointer in a circle anywhere in the game window, so you don't have to focus where your mouse is in the game window.
Thank you for playing and for the feedback!
You are correct, currently game requires you to spin mouse 'round your character. It's a 'leftover' from a more advanced version of the main mechanic (which was scrapped due to my inability to code it in time 😅). Can see how it could be annoying tho - apologies for that
Amazing work, like the idea of increasing range by spinning the mouse, but maybe the tutorial could have explained better when it does that (I noticed other comment of someone not able to do it), also lack of music was unfortunate (one of the rating criterias is for audio), also maybe difficulty (amount of enemies coming out) should be increased, the game felt too easy i had to lose on purpose after sometime, but really great work ♥
Thank you for playing and for the feedback!
Unfortunately creating music is not my strong suit, so the best I can do is adding few already created effects :D (bless the late period)
You can find very good music loops for free on itch io game assets part, one that I like a lot is this one https://tallbeard.itch.io/music-loop-bundle , the dev is also very supportive if you share your game with, but you can check for yourself and choose any music asset you like, but you definitely don't need to make your own music if that is not your strong suit