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Audio and visuals (motion/animation) could be more in synch,

add character expressions,

OnMiss mositon feels little off --> like game lag -> maybe check sth. of this:

A. character do some animation to change dynamic (feeling) completely,

Add motion to circle zoom, scale down based on bit (detect that by audio output or even check full signal DFT/FFT analyse)

Add little motion to menu (scale, offset, rotation)

Add around circle -> graph based of DFT

PS: UI looks is 6/5 - I am surprised