Audio and visuals (motion/animation) could be more in synch,
add character expressions,
OnMiss mositon feels little off --> like game lag -> maybe check sth. of this:
A. character do some animation to change dynamic (feeling) completely,
Add motion to circle zoom, scale down based on bit (detect that by audio output or even check full signal DFT/FFT analyse)
Add little motion to menu (scale, offset, rotation)
Add around circle -> graph based of DFT
PS: UI looks is 6/5 - I am surprised