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I love the idea of a swirling hotpot bowl that you're fighting for food in! The art was also pretty good.

I think maybe the UI could use some work. It would help if there were meters or progress bars or in game visuals to indicate some things as opposed to a collection of numbers on the side. I'm also not sure what the purpose of feeding 6 separate people is, I feel as if one offer button might've sufficed.

Thank you playing and the feedback :)

Yeah I should have gone with the progress bar.  One of the family members provide double honor. I am starting to see a pattern that I am taxing the player's processing power during play. I need to keep this in mind on the next one. Cheers