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Swinging Spider's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #750 | 3.465 | 3.909 |
| Seriousness | #1185 | 3.384 | 3.818 |
| Overall | #1430 | 3.110 | 3.509 |
| Audio | #1624 | 2.740 | 3.091 |
| Visuals | #1688 | 2.982 | 3.364 |
| Creativity & Theme | #1866 | 2.982 | 3.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
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Comments
A very silly concept that plays pretty nicely, I wish the level design wasn't so restrictive though! My favorite parts were the ones where I could just swing around a bunch, the cycles were very scary since my hitbox was huge and there were unfortunately no checkpoints. The main mechanic plays pretty nicely though, nice job!
Yea i lowkey spent the first 3 days of the game jam doing nothing so i was running low on time and never got around to adding checkpoints
Fun little swinging game. The physics were quite fun. Good job.
Fum game, the physics were fun to play around with
dificult to play on phone, nice game however!
dificult to play on phone, nice game however!
Not bad, it has potential,but the visuals can be upgraded and maybe the main mechanic made a little bit faster,you know? But good game overall
First of all, the core mechanic is genuinely satisfying to play with, it has a great feel to it. The idea is original and the concept is solid. Nice work!
First off, as a tablet player (surface pro :'D) this works really well as just a touchscreen game, which I have to give props for because not a lot of games are friendly to that, period. Mechanics are great, I like the visuals, there were parts with the fire that really made me curse at the sky before clearing it. Really solid, challenging game, especially with this being a solo project within such a short time frame (for me, 7 days is incredibly short).
Thankyou, Unity just automatically made mobile work somehow. Also I did get some help from friends.