the game looks great and the atmosphere is there but it's really tricky and there's not a lot of feedback, it might be better if the health was a bar instead of individual lives
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V1RUS's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #609 | 3.812 | 3.812 |
| Seriousness | #669 | 3.688 | 3.688 |
| Audio | #762 | 3.312 | 3.312 |
| Overall | #827 | 3.475 | 3.475 |
| Creativity & Theme | #1011 | 3.562 | 3.562 |
| Enjoyment | #1367 | 3.000 | 3.000 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Comments
Great aesthetic! The visuals and audio all seem very polished. I think the collision on the antiv1rus could have maybe used a little more work since it seemed like sometimes it wasn't registering a hit, but otherwise this is a really fun game.
Cool idea! I loved the retro aesthetic of this. I often jumped into locks where nothing would happen and it felt a bit frustrating, and that mixed with the jumping on a slightly tilted floor not doing anything made the game seem like it wasn't registering my movements. But it was challenging and fun!
Thanks! We totally forgot the mention, you have a one second cooldown for hitting locks. That’s why when you tried to hit them, it wasn’t registering. We are sorry we forgot to mention that or add an indicator. It’s also true that I didn’t really take care of the floor detection for jumping, as it just uses Godot’s standard method, but has flaws on tilted floors, so that’s some things we could fix after the jam.
Very fun challenge the difficulty of the game feels just about right, my only gripes are just sometimes hitting the locks doesn't register the hit maybe a slightly more generous hitbox would help and a more noticible indication of damage as sometimes i didn't notice i got hit. Overall very good game, very much enjoyed it
Very fun game, art style works well, music was a banger, great work to you oli and the rest of the team! :D
I liked it a lot, specially the whole aesthetic is really well done, I just wish some tweaks were made like the player having an indication when taking damage. But overall I leave with a very good impression of the game.
Very creative application of the theme!
I didn't notice I had health until the first time I died, definitely adds to the challenge.
It was a little unclear how to unlock the doors, so I was just jumping at the locks and clicking on them, sometimes it worked.
Very tight controls, cohesive aesthetic, exciting gameplay, and catchy music!
The concept is original, the intro really drew me into the game and I'm still seeing colors dancing before my eyes even after closing the game 😄 Good work!


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