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The Last.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #8 | 3.500 | 3.500 |
| Special Object Implementation | #9 | 3.400 | 3.400 |
| Polish | #14 | 2.900 | 2.900 |
| Visuals | #15 | 3.000 | 3.000 |
| Overall | #15 | 3.050 | 3.050 |
| Audio | #15 | 2.800 | 2.800 |
| Theme Implementation | #21 | 2.700 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme implementation
The growing of the plant needs to be unstoppable to try to save the world from the fatal desertification.
Special Object addition
The engine is a generator in the game next to the plant.
What tools and 3rd party assets did you use?
Gdevelop, Krita, Audacity...
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Comments
Super fun game! I love the multitasking mechanic and the music was great!
This was super cool! You made an absolutely perfect choice w/ the music. Felt very on edge and wanted to keep that little plant alive! I also love your implementation of the errors minigame. I think having the bug chase you is such a simple but fantastic way of keeping the attention and fun of the minigame. Great job and congrats on the submission!
I really liked this for its gameplay. Something about seeing the bars slowly drain as you're trying to get enough resources to counter it speaks to me! The visuals also stay consistent, and the premise is strong.
If I HAD to critique one thing, its the fact that I couldn't really keep track of the days or nights, but it did not hinder my experience in any significant way.
Be proud of yourself! I really liked this one.