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(+2)

There was a lot to explore in this game which is really incredible for such a short time to build it all. I found the character momentum to be a bit frustrating when navigating some of the traps but I suppose thats where some of the challenge lies. I really liked that my sword felt 'heavy' and just enjoyed swinging it around constantly between battles :)

Btw the game initially crashed when I got killed by the large ogre in the top dungeon - had to refresh my browser to try again.

Good job on this!

(+1)

Thanks for playing and the feedback.

Yeah, getting the movement to feel good, but also the right level of challenge, was something we were working on up to the end.

We appreciate the bug report and will look into it.