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Time To Get A Watch 3D's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #219 | 3.950 | 3.950 |
| Creativity & Theme | #237 | 4.150 | 4.150 |
| Overall | #514 | 3.660 | 3.660 |
| Audio | #782 | 3.300 | 3.300 |
| Visuals | #937 | 3.550 | 3.550 |
| Seriousness | #1249 | 3.350 | 3.350 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
love the "maze screensaver" aesthetic, and the platforming was good, my only grip is that level 2 should have a checkpoint once you reach the big platform because i didn't knew what to do until i looked up, aside from that, 10/10
The aesthetics (both visuals and music) were so nostalgic to me; kudos for nailing that vibe! In particular, the artifacts on the music were just perfectly done. I would have liked some sound effects for movement and jumping, and the lack of anti-aliasing, while period-accurate, did give me a little bit of motion sickness, which may actually be a point in your favor in terms of authenticity since 3-d games of that era used to do that to me, too.
The gameplay was also fun; I liked that you could use the time manipulation not only to avoid waiting for platforms to come back around, but also as movement tech. Really neat entry. Great work!
I really liked the aesthetic, unfortunately the similar walls were disorienting at times, and the backtracking to the folder was a bit tedious, but overall I had fun
Neat idea, really made me want to make a game with similar mechanics.
Game is awesome. The watch mechanic not only eliminates the waiting game that normally exists with moving platforms, but also allows for some cool momentum jumps. Visuals are nice, music is fitting. The only thing that was a bit annoying is that the camera was continuously spinning. Felt forced, especially because spinning the watch already fit the theme. I really enjoyed it, great job!
Sorry for the unintended experience, the camera was not supposed to be spinning. You should have full control over it. In all my testing, I never encountered that!
Fun game! Although there was some lack of sound effects but it's understandable since it's a game jam game!
I love the idea and the fact that its a 3d game, but the graphics are the only redflag for me
Hello! I have played your game to completion and I have some feedback for you!
I hope this feedback doesn't come off as negative, I'm trying to be constructive! Overall I really liked the game!
Have a wonderful day and good luck in the Jam!
fantastic game, I tried to speedrun this and its really cool! thanks again for your comment on my game.
Great game! Speeding it up to launch yourself is so fun.
i adore the visual style of this game. the mechanic is perfect i wish i would've thought of this, and the fact that you can use the time control to be faster and speed run the levels is chefs kiss. insanely good game
Timing the launch high into the sky was VERY satisfying. Great concept and execution!
i love the visuals and the concept, the game is just really good overall
Loved the concept of having a watch that lets you "spin" the clock and control time :D
Great game overall! I think the coyote time could be adjusted a bit to be more forgiving. The visuals are nice too, but the solid green color made it a bit hard for me to see the edges of the platforms. (ー_ー゛)
Congrats on the game btw <3 hope my feedback helps to improve it! >:D
Pretty fun concept, albeit the game is pretty difficult. Really like the visuals, reminds me of early Minecraft.
This is a great take on the theme! The watch feels great to use and i love the style. The music is great too.