I think this is a fun hypercasual game, could be ported to phone and add a shop system and stuff
Play game
blEnd!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish | #6 | 3.692 | 3.692 |
| Visuals | #11 | 3.385 | 3.385 |
| Overall | #12 | 3.192 | 3.192 |
| Audio | #13 | 3.077 | 3.077 |
| Gameplay | #15 | 2.769 | 2.769 |
| Theme Implementation | #15 | 3.462 | 3.462 |
| Special Object Implementation | #19 | 2.769 | 2.769 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme implementation
Nothing can stop the almighty blender
Special Object addition
Inside the blender and as one of the objects (for funsies)
What tools and 3rd party assets did you use?
Assets: Jersey10 font from Google Fonts (Designed by Sarah Cadigan-Fried)
Tools: Aseprite, beepbox.co, Unity
How did you use generative AI?
Help with coding, with the Unity specific stuff (still learning)





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