there wasent really any explanation in game as to what you were even doing x0
tutorials would have been really good! i see the vision but not knowing what was going on was a bit frustrating :")
| Criteria | Rank | Score* | Raw Score |
| Creativity & Theme | #1816 | 3.029 | 3.778 |
| Seriousness | #2113 | 2.851 | 3.556 |
| Overall | #2708 | 2.245 | 2.800 |
| Audio | #2726 | 1.871 | 2.333 |
| Visuals | #3076 | 1.871 | 2.333 |
| Enjoyment | #3200 | 1.604 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
there wasent really any explanation in game as to what you were even doing x0
tutorials would have been really good! i see the vision but not knowing what was going on was a bit frustrating :")
I see what this is going for, but it was frustrating to try to figure out the math all the time. Maybe some tutorials would have helped?
So, loved the concept, but...
As the perfectionist , precision, and math lover, that I am; it became vrey frustrating to figure out the order of the operations (meaning, what comes first, addition/subtraction or multiplication/division), to the point that i got to desmos online scientific calculator to try and find out so that I could choose the number i put correctly. But ffter many attempts, I lost my patience and faith in myself to figure out what the order of opertations the game uses. Cuz every time i thought i got it, i got a different spin than the one i expected, and that introduced a new modifier to the operation, making me have to retype the operation in the calculator, see the possible new outcomes, and test them.
I never seemd to get it, so although i loved the concept, it became a tiring experience quite quick. Maybe disclosing what will be the order of operations, would be beneficial to a better player experience. Good Luck, you have a very creative and fun ideas :D
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