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The Last Heart's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity & Theme | #973 | 3.593 | 3.593 |
| Enjoyment | #1059 | 3.222 | 3.222 |
| Seriousness | #1566 | 3.185 | 3.185 |
| Overall | #1781 | 2.874 | 2.874 |
| Visuals | #1950 | 2.778 | 2.778 |
| Audio | #2986 | 1.593 | 1.593 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
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Comments
Interesting game, but a little too complicated for me for a game jam game… Can’t imagine myself getting to 30 waves in a reasonable amount of time, but other than that, good game!
Great way to integrate the spin theme into a defence game, like the soundtrack too, good job.
surprised to see a quite solid defence game in a week jam. i think it'll be definitely way better if some visual of different tower and it's attack or effect been implemented. but generally very impressive!
"You don't just place towers — you rotate three concentric rings to aim them"
Great job! I really wanted to HOLD THE LINE!! FOR THE UMMM, JUST HOLD IT!!! AHHH hahaha thanks for hanging with us late in the stream you rock and cant believe 20 minutes of game and still more to play. so cool! All the best brotha
Not sure what's up, I'm getting a page that says "The developer has not uploaded a game yet..." instead of the game. A spinning ring tower defense seems interesting, so I'm a bit sad to not be able to try this one.
hi got messed up since this is my first game jam i didn't know remove entry remove the submission altogether meesed up badly since i am working on improving i didn't know about the it also change jam submission and btw you can try the same on this
https://avvhi.itch.io/temp-game
Ok, that game was really neat. Shame about the jam page getting messed up, you made something very cool here.
Nice little tower defense game! You have to think where you place your defenses due to how it is and how the enemies move! If you're thinking on working on it more afterwards, I would reccomend improving the visuals and add some sounds! Other than that good job on it!
fun game. I would have loved to hear so space synth music in the background.
I'm a huge fan of tower defense games and you managed to create a very fun and unique one! Not to mention, it seems pretty well balanced also which is also impressive to do in such a short period. There are so many towers, enemies, and upgrades, it allows for a lot of replay-ability. And the rotating mechanics + special abilities were a nice touch. My only suggestion is to have the ability cooldowns pause in between rounds but I'm just used to that from Bloons and other TDs. Great work!
Really nice twist on the tower defense genre! I love how rotating towers give them that extra layer of tactics, where you can rotate long-cooldown towers to continuously hit at an enemy. This game does have quite some variety with its towers and enemy types.
I share the sentiment with others. Add some juice, some more enemy types, and quality of life features like x2-x4 speed, and you have a pretty solid game!
Really interesting how you used the theme in a TD game and i really enjoyed playing it
What an awesome "spin" on tower defense simulators! Planets, space, and such are things I would never have thought of. And it's executed pretty well, too! Now there isn't much sound design, and visuals aren't the best, but we had one week, so who cares? Amazing game!
Will definitely try to add sounds and vfx , btw thanks for the feedback
Loved it! Completely forgot how time passed, addicting gameplay loop and a wide array of different turrets + powerups. The mortar ended up being my favourite because of how reliable it was.
If I had to give some feedback it would be throwing VFX & SFX in to really give the game that extra bit of juice.
Also unsure if this is a bug, but I could only see the radius of the turrets on the outer ring, ideally I would want to see the radius when I click on a turret.
Cheers!
Will try to add vfx & sfx for the juice and about the radius of turret because it is of the selected ring since outer is by default selected and you can switch using 1,2,3 and rotate the ring also with arrow keys
Really unique take on a tower defence game, loved how you incorporated the theme into it and the variety of towers!
Great concept!
Neat defense game! I can see how have to choose the rings and rotating all the turrets on the same ring can make for some interesting decision making. Drop in some juice and I think you've got a good formula here.
Love the concept! The game was pretty difficult and I am yet to get to wave 30. Maybe if there was a visual representation of the range of each unit it would be easier to plan.
thanks for the feedback and I think there is option to turn on and off range by pressing r if you select the ring having turrets it automatically shows range 🙌
Oh I didn't see that thanks!
Great proof of concept here! I think this has a lot of potential. I had a hard time destroying the enemies, but it was still fun! Great game!
thanks for the feedback and I would be enhancing it with lots like effects, sounds would appreciate your feedback on upcoming versions
I really like the idea of a circular tower defense game! It's a little tricky to manage the rotation of the three circles, but it's still original and fun!
thank for feedback , would try to come up with something to make it more easy to maintain rotation.
realllyy cool game took me a few mins to understand tho but really cool nice