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marchalade

194
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22
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3
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A member registered Jun 23, 2024 · View creator page →

Creator of

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I really hope that guy doesn’t call the cops on us…

A very cute story! The mechanics are introduced very well throughout the level, in the sense that you’re not instantly overwhelmed by 10 different things.

Really charming game with a cool mechanic, but I couldn’t even get past the first level (after the tutorial)… The countdown and the taunt are so so very quick, it’s challenging to get any shots in!

Really creative mechanic! Took me a few plays to get used to, but I got the hang of it.

Also, hard disagree with the phone, I have quite a few of these in my room and I use them for fun sometimes.

Very well-written game! The mini-games play very well as well.

The game is insanely polished, even for a project with 4 people. I was impressed with both the visuals and the mechanics of the game.

Pretty cool game! It is interesting to see how everything depends on the countdown. For me the game was especially challenging, but then again, I didn’t try all too many runs. That can all be chalked up to a skill issue.

Good game!

Very challenging game!

It is scary seeing all those kettles launch at you at once. I had an especially funny experience with that.

Such an addictive game. I played the bot on every difficulty and won flawlessly every time! Hehe… This game is definitely up there in my favorite games of this jam, despite its simplicity. The concept is mighty creative!

I like the idea of changing sizes to better fit through different obstacles. The base platformer mechanics are a little wonky, but beside that, the game is a pretty fun time-waster!

Really well-developed game!

More than anything, I want to make a comment regarding the “Game Jam” portion of your description: Game Jams are inherently different from regular game development processes! What you should do in a proper game project is super different than what you should do in a game jam. Game jams teach you time management more than anything, and in that sense, I think you’ve learnt a valuable lesson!

Don’t give up on participating in more jams! For me, they often boost my morale as a game developer, they help in teaching me valuable lessons and sometimes they even help me make new connections!

With that being said, you did really well!

A well-written narrative-driven story with very polished visuals and audio.

Even though I played through the game just twice, I did find the mini-game to be very challenging! I unfortunately couldn’t manage to recover the last file. Could be chalked up to a skill issue though!

Really cool game!

Somehow even harder than my game LOL

I see a lot of potential in the idea, but it needs to be a little more lenient. Everything else is SUPERB!

I like the mechanics of the game. There isn’t too much to focus on so you can play the game with your mind at a bit of ease. Yet, there are still choices to make when it comes to who to target!

Good game.

Now that I think about it, why don’t casinos use firearms to have their players double their bets? You might be onto something.

This was a solo project and I really didn’t manage my time properly. Feedback for the note hits was going to be a part of the polishing process, but by the last hours, I was still making the charts.

I do want to note though, even though I didn’t personally compose the music, the songs aren’t lazily grabbed off the internet. I remixed sheet music and built the songs in a software to get something somewhat new!

I’d ask for a better end screen for those of us who waited, but I’m sure you were short on time with all the content you had to make for the game.

Riveting story! Always love when I fight against the establishment in these games. Viva la Revolution!

But please make it visually so that it’s clear what pothole leads to what corresponding pothole. Trial and error isn’t fun in puzzle games like these!

It sucks how we all have to shoot people to keep sleeping.

For how simple the mechanics are, the game is surprisingly fun.

Played through every level and enjoyed all of it!

Cute game. It’s a shame you didn’t have enough time to complete it :(

Hope to see you get better and deliver something incredible in the next year’s jam.

Cute and simple!

Cute game. I especially like the art at the beginning and the end. The story is also very cute and charming.

Really pretty cool game. Incredible mechanics, physics and visuals. Plus points for being a PICO-8 game as well.

OUR TIMMIES KEEP BLOWING UP!

Peak game.

Peak! RNG sometimes frustrated me and I was upset I couldn’t use my extensive Minesweeper knowledge to use, but other than that, the game was incredible! Incredible visuals, audio and a very interesting concept.

An insanely polished game with a very interesting mechanic that is utilized perfectly throughout the levels.

As much as I would’ve loved to use real instruments, this was a one person project with a budget of $0 and I don’t own a bass!

I wanted to do at least 3 songs, but unfortunately the deadline came quicker than I’d have liked it to. Although you’re the first person to wish for more songs, so I appreciate that someone liked the game enough to wish for more!

Cute and simple!

Although, I don’t know why the color puzzle was so off-color LOL! Tripped me up on my first run.

Pretty epic game! Very cute charming visuals.

Peak gameplay, incredible animations and the most creative use of the theme I’ve seen in this jam so far!

That was gonna be a part of the polishing process, but time was super tight :(

Very Undertale-y. In games like these, interacting with everything in the world can sometimes feel like a chore, but in this one, it was satisfying. The information relayed in the texts was entertaining and charming.

I like to think this isn’t just a silly game, but is also a reflection of the world we live in today. I couldn’t help but draw parallels with global warming in the real world.

Good game. Would recommend!

On my first run, my soul got devoured!! But on my second run, I managed to convince them I’m a good person. On the third run, I managed to get the extra time and checked out all the things, yet the game still said I should go back and discover more which confused me a little bit. Is there more to learn?

Fun game with a very unique art style!

High stress game with incredible visuals and insanely polished mechanics for a 4 day game jam. Are you a wizard?

Incredibly polished with a crazy amount of details. I love how bodies don’t just turn to skeletons but literally decompose over the years. Every gameplay loop you feel more aware and ready to take on the next challenge.

It took me 40 years!

Took me three tries but I managed to make everyone happy! Difficult game, but I’m a big fan of word puzzles, so it was a fun challenge for me.

Very creative use of the theme

Stats: Money Spent: $59; Jingles Sung: 2; Nothing Said: 3.

Played for a while but couldn’t win!

I could’ve sworn my rocket hit the asteroid at least like 2 times, but the game didn’t register it as a hit… So how you’re supposed to complete the goal of the game is a little unintuitive.

Everything else was great, but that really soured my experience.

Yeha, haha

I was still working on the last chart in like the last 2 hours of the jam. Maybe I should’ve slept a little less…

I was planning to do different charts for each difficulty, but didn’t have the time!

Currently, difficulty determines things like: How many misses it takes to lose 1 bar of health; How many hits it takes to recover a bar of health; the odds of an effect activating on an active/spawning note and more!