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PalBlade's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #152 | 4.364 | 4.364 |
| Audio | #212 | 3.818 | 3.818 |
| Overall | #344 | 3.809 | 3.809 |
| Seriousness | #424 | 3.864 | 3.864 |
| Creativity & Theme | #712 | 3.773 | 3.773 |
| Enjoyment | #1053 | 3.227 | 3.227 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
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Comments
Wonderful style and visuals, great music and cool concept! Haven't managed to win a single battle, but the concept is cool (probably my skill issue). I felt very sad about every pal i lost, but a great experience overall.
Really fun concept and great execution!! Love all the different pals and the names too lol.
Wish the combat was a bit more complex, but it was fun nonetheless!
This was a really funny game and it feels really fleshed out, which is amazing for a game made in just a week. There's so much content lol, it's incredible. Nice job!
First beyblade game like i played on the jam and im not disapointed, the menu its SOOOOOOO good, and the art too! I wish the fights were a little bit more interesting, but the rest its top!
Happy Palpants my goat 🙏
There's so much squeezed in here and it's also a genuinely really fun arena fighter, well done fellas :)
Super fun concept and game! Me and Chris Bounce against the world. Loved the style and playing it. Only feedback is since the opponents go straight for you every time, felt hard to strategize against them since they are always after you, while you can't do the same since head on head you do nothing, but might just be a skill issue on me lol.
Was fun liked the art, wasn’t super clear how to do damage, guess it was based on speed. Would liked to see training my pals. Liked the concept was fun <3
Played your game and I really enjoyed the style and the visuals, although I was looking for pals with dash ability, I couldn't get them for 20 mins playing, but I found out that the best strategy is to get one with jump then bounce back from the ropes towards the enemy pal, that seemed to work every time. Overall pretty enjoyable game!!
Yeah, I did notice that after the fact that none of the Pals were getting the Dash ability. Something to do with the Pal generation as we originally had more abilites planned but reduced them to just the 2. The game does have rare premade Pals that do have the ability however we made the drop rate a bit too low IMO sadly. Just things to fix after the jam.
Still, Thanks for playing!
Nice visuals, I really like the OS UI. The gameplay felt a bit unclear and more like stat checks than skill, though the polish was really great.
God, I love the CRT filter, though reduced was probably the best settings... I did not really get how the gameplay itself worked, some can jump so I dodged a few but I couldn't build up enough speed or spin to fight most of the enemies, I stat checked a few but it seemed I just had to take them head on. As for audio, love for the music and the sfx effects were extremely funny and everything looked so polished!
Love that you get 100 coins if your pals die so you can't get soft locked
What a cute and fun presentation of a spintop game! (an actually fitting use of a CRT filter) As mentioned the fights are definitely more stat based than skill based, which isn't necessarily bad but wish I could make more strategic choices based on my opponent. I think auto-battles would fit quite well with pals doing their thing and you're their manager. Definitely got my ass kicked, but had doing it :)
Really liked the aesthetic of the lobby/menu, excelent execution. Also found it really interesting the way you handled the spintop stats, we also went the spintop path with ours and it's really fascinating to me how every spintop game ive seen thus far seems to do them differently. The only negatives I'd point out is that the battle feel a bit like they are decided before they even start, i don't think there's much you can do to try and outsmart/outplay the enemy, and I did see that most of the spintops i got on the gacha only had the first 2 stats.
Regardless super cool concept and great execution for a jam had alot of fun with it.
Really fun game, although the main gameplay could use some more variation (I've seen someone talk about the enemy AI only moving towards you wich I agree was an annoying part tbh) It's really interesting and super polished.
Overall, great game
Pretty cool! I love the vibe and the gameplay's quite fun! Though a bit more variation or control over the mechanics would have made it much more fun(?). Though I can see myself playing this game more and more as the time goes on! The audio is awesome and I love that seriousness is a part of the rating as well which is great! Overall, really great work!
Pretty fun! My main critique is that is seems like the opponent AI only tries to move toward the player, which makes it difficult to try to 'out smart' the enemy by going behind it. It's probably a skill issue on my part, but it felt like the only way I could effectively attack the enemy was to go in a straight line and bank off the wall and hope I get enough speed on the way back to do more damage to the enemy than it does to me.
This shouldn't be as funny as it is holy crap haha.
I really like the visuals, audio and concept. It's enjoyable.
I would've liked if it was easier to get away from the enemy to then crash again into them, and also have more direction of how to start/play.
I don't got much to say tbh, I like it!
I couldn't figure out how to progress from the initial screen. I refreshed and tried clicking on 5 different objects and they all froze the game. I would have given up after 2 tries but the art and music kept me going. Willing to try again if these crashes are fixed
Curious about the freezing. As In becoming unresponsive? If not, the main apps you are meant to interact with is the GachaPal App to obtain new pals and the PalTV app to start games. Regardless, we'll look into it.
Yes unresponsive. The music continues, but the button gets clicked and freezes. Here is a screenshot. This happens with My Pals and Pal TV too. I just tried in Edge and it worked... So it seems to be a Firefox issue. I'll restart my computer just in case there's a weird memory leak happening with my 50 tabs of Unity Docs and forums open.
Edit: Still happening after a restart, looks like a Firefox issue. Played it on Edge and the game was fun! It has great bones but not much content. I could see a full release out of this with lots of interesting mechanics added.
I had the same issue too! This game and Firefox don't seem to play well together