Love the spin mechanic for this game! Really easy to understand but challenging to play through the levels. Plus the visuals are really pleasing to the eye. Great game!
Play SPIN DASHER
SPIN DASHER's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #42 | 4.317 | 4.317 |
| Overall | #53 | 4.190 | 4.190 |
| Creativity & Theme | #90 | 4.366 | 4.366 |
| Audio | #151 | 3.927 | 3.927 |
| Seriousness | #188 | 4.098 | 4.098 |
| Visuals | #242 | 4.244 | 4.244 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Super fun platformer. I was able to get through more levels than I usually can in games like these, and I had a great time zooming between things when I got my hands to cooperate, though I did find shift to be hard to master for the more intense play (especially when I needed to grab the key). I'm not an avid keyboard player, so I'm not used to using my pinky for precision like that, but that's a skill issue and doesn't affect the rating.
I think this game is well polished and accomplished everything it wanted - great job!
This is might be the best game I played in the jam. It is a game that feels fun to speedrun. Also the music at the start is fire
Awesome game! easy to get in and understand. Levels are well designed. Good job!
The levels are so well designed. It's perfect for speedrunning, but I think I'm satisfied with all my extremely slow records. My only complaint is that the movement almost feels too responsive. I'd want to just slow down in the air or stop moving, but when I swapped directions it would maintain all of that momentum I had. I think this is intentional, but it didn't feel great for me.
Truly a really good platformer. Completed all levels and still wanted more! The spin mechanic is very polished and works really well with the dash. The only feedback I could give is that some damage colliders could be a bit more permissive to the player, aside from that, great game and good job!
This was a really good platformer, one of the best games I've played so far. The spin mechanics coupled with the double jump and dash work really well together. The design is simple but fits what's needed and doesn't put any fluff in the way. The levels were really well made. Level 12 was the bane of my existence for some reason though lol. After that everything else felt much easier. For only having 7 days you also packed in a lot of content which is nice. Keep making games!
Fun and easy to grasp start for a platformer! I could absolutely see this being taken to a full scale game. After beating all the levels, my main feedback is that I'm not a huge fan of the shields on the spheres as it means there's no way to get to a sphere from above or below, plus it can be a bit frustrating when you dash towards one only for the shield to raise right before you reach it. My other main feedback is that I think it might feel better if the speed from launching from a sphere didn't get cancelled if you're holding an arrow key during the launch, and holding arrow keys can sometimes cause you to clip into a sphere when launching from one. It might also be interesting to make each sphere spin at a different speed so you can fine tune the difficulty of each section of a level.
It’s a good platformer with plenty of levels. Unfortunately, I couldn’t make it all the way to the end, because once the pink moving platforms with spikes were added, the game got way harder. You had to time your jumps very precisely to land in the gaps between them. I think the difficulty curve could have been a bit more gradual (even though the mechanic of moving platforms is pretty neat).. But maybe I’m just clumsy, so I’ll still give credit for the work that went into it. Good job!
Delightful platformer. Gameplay was just the right amount of frustrating and satisfying.
Visuals and audio were more than suitable, the art especially made what was going on very clear. With one minor exception, quite a few times I was surprised that I wasn't "allowed" onto a spinner, I assume it's because the dash was too far but it didn't feel like it had ended.
Very fun entry, well done!
This made my speedrunner brain very happy
I don't think I can overstate how good this feels, making a platformer is deceptively hard but this just ticks all the right boxes gameplay-wise, audio is phenomenal, it has a very distinct look and excels in visual communication
5 stars all around, super serious game
At first I thought "oh, it'll just be another platformer where the character has a spin ability", but this was really creative! I thought your level design was especially great, it did a really good job of introducing new mechanics in a friendly way. The game was a little difficult at times (and there was one level where staying in the spinner would cause you to get hit by spikes - glad to see that wasn't a recurring thing!), mostly from the spinner speed. I think if that was a bit slower (and the game was less laggy on the web build), I could've finished with way fewer deaths, haha. Anyway, I also really liked the visuals and great job with it overall!
Metagame cog 88/126
damn its u bro , i saw your game on discord and we had a lil chat , the game is amazing just lil too hard lol , congrats , great job !!!
this is great! easily one of the best on this jam! i really like the high-octane gameplay (of course i do, im an ultrakill fan after all) and the grimey atmosphere (supported by a banger soundtrack with some elements of my beloved breakbeat).
the main issue i see here is that the force you get after you spin feels kinda unpredictable sometimes, especially with its speed. sometimes it launches you very high, and sometimes it's so barely noticeable you just stay inside of the circle (happened to me once
was looking forward to this one throughout the jam and im not dissapointed with how the gameplay turned out! However i had severe framerate issues that stopped me from being able to complete the second world
The spinning mechanics feels a bit weird, it throws you really high up, but very little to the sides, besides that this is a pretty fun game, the time attack aspect is great, although im too bad to get the better score ;-;





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