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A jam submission

SpinpocalypseView game page

READ DESCRIPTION (Made for Juniper dev Serious Game Jam)
Submitted by Zapbrain, EggQuator — 7 hours, 41 minutes before the deadline
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Spinpocalypse's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#10593.2223.222
Seriousness#11763.3893.389
Overall#14663.0893.089
Audio#14952.8332.833
Creativity & Theme#17213.1113.111
Visuals#18072.8892.889

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Submitted

Love the cartoony aesthetic! Combat is fun though may benefit from an arrow pointing us in the direction of the player's attack, it'd make it easier to tell which direction you're gonna move to!

Submitted

I like the cute spin animation !!!

Submitted(+1)

Fun Survivors-like!  I like the variety of upgrades on display, and movement felt pretty good.  I think it'd be good if your attack had more knockback or was ranged, but other than that great work!

Submitted(+1)

Very satisfying gameplay. The upgrades work really well together (fire combined with healing when hitting enemies multiple times was my favorite).

Submitted

so nice, the game is so catchy! well done! 💚

Submitted

Cool game! Didn't expect a combat like game with this theme.

Submitted

Interesting take as a top. Good job!

Submitted

A good rogue-like game! You know I don't have anything to complain about. It's just good as a game.

Submitted

I think you left a cheat in the final build I got 1k gold by pressing P. Then I couldn't stop myself and bought the entire shop and the game broke. The price of being greedy I guess.

The game is fun but I would've loved some more Beyblade-like mechanics. Maybe the dash doing damage or bouncing off enemies when I damage them. Great job for a week gamejam and a 2 dev team!

Developer

I was wondering if anyone would find that! and yeah the store does break a lil if you buy too many items my bad. I'm glad you enjoyed our game!

Submitted

Nice work! I think some sort of momentum or bouncing off when colliding with enemies would have really helped to sell the spinning top idea. 

Submitted

Love a good Beyblade-like. I think some sliding physics would add to the top-like feel. The spin mechanics were a little confusing for me, and the upgrades didn't seem like they improved my chances much, but I had some fun with this one anyways.