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AstroBreak's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #7 | 3.769 | 3.769 |
| Polish | #8 | 3.615 | 3.615 |
| Audio | #9 | 3.308 | 3.308 |
| Theme Implementation | #11 | 3.538 | 3.538 |
| Overall | #11 | 3.333 | 3.333 |
| Gameplay | #11 | 3.385 | 3.385 |
| Special Object Implementation | #21 | 2.385 | 2.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme implementation
Unstopable spaceship vs mere asteroid, its not even close.
Special Object addition
welp, the spacecraft's enggine I supose.
What tools and 3rd party assets did you use?
Gdevelop (Game Enggine)
Spaceship and Planet: Void Pack by Foozle
BGM : Exploding Sun by Kyra's Voice
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Comments
I love the 80s arcade game vibes. It’s a really fun game and the audio makes it Even better 👍.
Very fun game play loop! Quite a high skill ceiling but in the best way! It was very fun to learn the best ways to pilot the ship and smash asteroids. Good visuals/sounds etc for the style you were going for. Great job!
Fun little game with a cute atmosphere and arcade aesthetic. I do agree with krokozabra with not really knowing how to not lose HP but gain score. I think you are just supposed to hit the front of the ship?
It's pretty fun to play, and it's well-polished, but I wish it were easier to distinguish the front of the spacecraft, considering it plays such an important role in not dying.
Really love the control scheme, and the game is quite addictive. My only complaint is that it's not very clear what's the conditions to lose hp when hitting an asteroid