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(+2)

Nice and complete game loop with a very topical “rage against the machine” theme and stuck to the game jam theme very nicely.

Readability of entities other than the main character is a little hard (but expected within the timeframe). I also felt like I needed a sprint button, but I guess that’d affect the balance quite harshly too.

I like the “speech” beeps but I think they can be tweaked a bit.

The text seemed quite well developed and added a lot of character.

(+1)

Thanks, the speed of the character depends whether you have speed booster pickup, controls was intentionally built for just arrow directions + one extra button. It was difficult to find balance between level size, character speed and meaningful upgrade.

Do you mean that main character was readable, but the placeholder clear-colored entities were not?

(+1)

Yes, the main character was quite clear to me, but the placeholder clear-coloured entities confused me a bit at first.

Makes sense regarding the controls. I actually like the simpler control scheme so maybe no sprint button is best :) I think it was around level 4 or 5 that I was feeling I had a lot to backtrack to turn off servers on both sides, so there was some drop in tension there for me.

Definitely a concept I can see myself playing more!