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Spinny Box Puzzle Game's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2133 | 2.494 | 3.111 |
| Creativity & Theme | #2176 | 2.762 | 3.444 |
| Seriousness | #2364 | 2.673 | 3.333 |
| Visuals | #2422 | 2.405 | 3.000 |
| Overall | #2433 | 2.441 | 3.044 |
| Audio | #2726 | 1.871 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
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Comments
I think this would be the third similar spinning puzzle game I've tried so far but each has a different take/flavor to it. I liked the "hole in the ground" mechanic, and I'm sure given the time you'd have other ideas implemented. The levels were varied enough (again, jam time is limited) but next time just skip the player sprite altogether and spend more time on the level and game mechanics instead. Great work!
Hehe i knew there'd be someone with a similar idea. Great execution! I personally would like harder levels as it goes on. Would love if the escape room aspect was more incorporated, it feels like it takes players away from the puzzles right now. But nice one!
cant figure out how to play ;/ i assume you're supposed to get into the room with a steering wheel and rotate the box but tried for few minutes and couldnt do much
same as the last person I got lost with game play and I just kept walking in circles. but the charter is really nice.
The jittery camera is a little overwhelming, think you can fix that by moving the camera moving logic to the same loop as the player's ( If the player moves on FixedUpdate move the camera on a FixedUpdate too, if you're using cinemachine cameras it has a dropdown for this! )
I was also unable to enter the room on the bottom right, the black door was solid, and even though there are no walls on the sides and I was free to go out of bounds I couldn't bug my way inside the room