Had a blast! I was all in on this one from day one. Normally I code and use marketplace assets but this time around I wanted to build all 3D models and animate myself. Part of it was to learn the Unreal Engine control rig / sequencer flow for animation. Worked quite well so I hit my goals! I have had some ideas floating around for a Quake project but never got that far with them, so went for the 90s shooter vibe. =)