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(1 edit)

Hey Adan! CitySprig looks like a lovely concept. I really enjoy games that focus on creating calm, inviting spaces, and a cozy low-poly transport game feels like a perfect fit for atmospheric music. Really love the low-poly look you have going here.

I'm an ambient composer releasing music under the name Still Fades, and I also run SoundGhost, where I create sample libraries and instruments focused on texture, emotion, and evolving loops. I'm currently looking to move into game composition as a new venture, although I've spent years creating music and sound design intended to be listened to repeatedly without becoming tiring, something I think translates well to games.

I'd love to contribute music that captures the gentle, relaxing feeling of building and watching your little city come to life.

You can hear my work here:

I think something like this track would probably be a good example of audio that could fit the game - laid back, relaxed and sits back in the mix. 

Best of luck with the project, and I'd be happy to chat if you're looking for someone to contribute sounds. 

— Josh / Still Fades