Lots of heart in this one (super serious points!), but man, it was so easy to fail these challenges! I had to take multiple tries at every game to try to get it just right.
If you continue to tinker with it, it may be work looking into the balance more to see if expanding the "success" zones just a bit (or the timer zones for the tea) would improve gameplay, or if you're wanting it to be pretty challenging in terms of completion time/success windows. But I loved that each "level" was a different type of story with a different spinning challenge. Really creative!
I did ending up completing this one though - happy to add it as another cog in my MetaGame progress!