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A jam submission

Green-0: Room BusterView game page

Submitted by Kemo
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Green-0: Room Buster's itch.io page

Results

CriteriaRankScore*Raw Score
Use of prerequisite#93.4673.467
Use of theme#173.1333.133
Overall#212.8002.800
Presentation#282.6672.667
Gameplay & Enjoyment#282.2002.200
Art & Audio#322.5332.533

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Ziva

No

Wasn't made with Ziva

GameMaker

No

Wasn't made with GameMaker

Easel

No

Wasn't made with Easel

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Comments

Submitted

I'm surprised how these controls plays well !

Submitted(+1)

Nice i love Megaman

Submitted

You did a great job on the prerequisite. I genuinely smiled when I learned how to shoot; plus, I liked the sprites (especially the turret). Good work :D

Developer

Thanks for your comment! I interpreted the prerequisite as having just 3 buttons of input from the very start but it was a friend who suggested to make a fourth action that uses 2 buttons to be triggered

Submitted

Good game, You nailed the retro feel with side scroller effect, idk why my high score was 0 when i was at like many rooms ahead...but still good game [can u rate mine]

Developer (1 edit)

You get score by killing slimes and turrets. Perhaps you forgot to read how to shoot in the description. Anyways thanks for your comment and I will (hopefully) rate all games.

Submitted

You guessed it right...i was just moving forward lol

Submitted

1205 high score, the gamplay loop is quite fun and the artstyle is cute (I got owned by those slimes in my first run first room lol), here's some feedback:

  • The little slimes are annoying because you can't reach them with your gun and if they're in the way you just have to sit there and wait for them to move or take the hit
  • The turrets should fire a bit earlier imo, it felt like they weren't dangerous bc I could just take em out immediatly

Anyway, solid entry, gg :)

Developer(+1)

Hi there! I'm surprised you beat my high score of 1200. I deeply appreciate your feedback, though I must say that the little slimes being annoying is an intentional design choice (definitely not the best one though). I totally agree with you about the Turrets taking up to 10 seconds just to do a round of shots but unfortunately I ran out of time before I could add such finishing touches. Again, thanks for your comment and feedback.

Submitted(+1)

Agreed on the feedback ! I'd add that that bullets going through walls doesn't feel fair

Developer(+1)

Well, you can do it and the enemy turrets can do it, I think that makes fair or maybe I'm misunderstanding you. to be honest: I don't really like it either I thought I was gonna change it while doing finishing touches but yeah I just forgot. Thanks for your addition on the feedback!