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A jam submission

Chaired inc.View game page

The laziest office rage.
Submitted by VoidCreature3892, HappySimon, psenakdotsk (@not_jpsenak) — 4 hours, 35 minutes before the deadline
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Play despicable creation

Chaired inc.'s itch.io page

Results

CriteriaRankScore*Raw Score
Seriousness#2264.0514.051
Audio#3373.6673.667
Overall#6543.5853.585
Creativity & Theme#8603.6673.667
Enjoyment#9113.3333.333
Visuals#14203.2053.205

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Unity

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Comments

Viewing comments 36 to 21 of 36 · Next page · Last page
Submitted(+2)

gem alert. best game ever made

Developer(+1)

Your too kind~

Hope you had fun.

Submitted(+2)

Funny game! I liked the audio design and the combo meter, but I wish the controls were changed, instead of having to press A and D a bunch, just holding it down would have been nicer, I also think a top down camera would have worked better, as I got stuck a few times and couldnt see how to get myself out. I also think the player character needs more weight as I had trouble passing through props that have fallen over and blocked the rest of the level.

Submitted (1 edit) (+1)

A clever idea well executed! Gameplay is fun, music is appropriately intense, and a lot of care has clearly gone into small touches like the job interview menu screen and combo meter, nice work!

Submitted(+1)

Oh my goodness that was intense in all the best ways, great job.

Submitted(+1)

SPIN TO DETROY!

I like how open the creative offices were - sometimes the cubicles felt a little cramped, in part because it wasn't until I got to the creative offices that I realized I could just plow straight through tables. Was the third level a secret unlock, or was it just not completed in time?

Developer(+1)

Thank you! We weren't able to finish floor 3 in time. In fact, we are really happy that we got working game with 2 floors.

Submitted(+1)

Very fun game. Loved the scream and the metal music. Also the use of the theme in spinning a chair is nice, loved it. Great job!

Developer(+1)

thanks, we originally almost dismissed this theme if i remember correctly

Submitted(+1)

lol I was not expecting to get so into this but the music was too hype. Pretty fun just smashing everything but I think it would be more satisfying if you could plow through the desks and stuff rather than getting stopped dead in your tracks by most of the stuff. Otherwise though very cool game!

Developer

yeah will be fixing the getting stopped thing next time, its a thing with unity rigidbody

Submitted(+1)

Cool concept and execution, with the destructive particles whirrling all over the place after being destroyed by the player. The fact that you can get stuck on or blocked by debris kind of blocks a lot of potential fun with this game but I think that could be fixed easily. Otherwise the destructive physics is very addictive and well crafed, superb stuff!!

Developer

Thank you. We were aware of the destruction particles blocking you during the development, and we have implemented it in the floor 2. Sadly only floor 2 has this fix, because we were finishing the game literally on the sunrise, and we forgot to fix it in the floor 1. After the game jam it will be certainly fixed ;D

Submitted(+1)

Fun idea, would've loved for the broken environment to not slow down my momentum. The more chaos for this game, the better and for that you need more speed. Great job tho, it was really fun!

Developer

Thank you!

Submitted(+1)

Such a fun idea. I did end up sticking on map detritus a lot and the controls weren't as responsive as i'd of liked. Still, cool entry congrats.

(+1)

Very amusing, silly and fun game.

Game doesn't stretch in full screen view.

My view was often blocked and the chair would get stuck a lot.  It's better to have a top down view for a game like this.

Developer(+1)

We had absolute ass trying to coordinate our schedules so we where happy the game got shipped at all, tho its been said a milion times and I am not denying that debris is an issiue.

Now the topdown view you mentioned is an interesting point of view because everyone else seems to gravitate to the white bread that is a free look third person camera. Its not exactly aligned with our creative vision but its an interesting line of thought.

Thank you for playing!

Submitted(+1)

Felt so good smashing everything!

Submitted (1 edit) (+1)

I love the destruction from the game! The controls can be a bit tricky and sometimes you could get stuck, but I had a lot of fun. The music paired well with the game.

Submitted(+1)

Liked the art style and the level design; I was interested in the presentation from the main menu, but unfortunately the music kind of made it unplayable for me. With some volume settings I probably would have spent more time with it.

Developer

yeah i was working on volume settings like last day but they were very broken

Submitted(+1)

So COOL of an idea. Love the music!!! But for the love of god PLEASE remove the debris after destruction or somehow make it disappear. It is sadly unplayable and very unsatisfying. Also a movable camera would be appreciated so I can turn around (at some point I can see outside the map D: ). Overall extremely cool atmosphere, but needs some quality of life updates.

Developer

The debris is an issiue thats sorta half fixed, you can see in the second level that the tables have this fixed. 

Submitted(+1)

This game awesome! The debris is a bit unfortunate though

Developer

How dare you insuline our game you fable rascal! 

Submitted(+1)

<3

Viewing comments 36 to 21 of 36 · Next page · Last page