Fun game! I love a good roguelike and the progression was pretty good! The retro art and sound effects were also done very well, I'm a sucker for that aesthetic and you nailed it! I do with the wheel spun a little faster, or if there was an option to speed it up.
I do have a balance question: When a soul is freed you lose 1 point. There's the consumable that let's you send a soul to hell instead, but that also costs 1 point. Now I never used it so I could be misunderstanding something, but isn't that redundant? Because either way you're losing 1 point, either losing a point to a soul ascending or on buying the consumable.
Either way, great game overall! Keep up the good work.