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(+1)

NICEEE! First of all, I really respect that it's a very "smart" game. Honestly, i had a headache playing it, but the rules were well-defined, and I'm sure with more time and reading I could really get deep into it.

I liked the music! It wasn't tiring, which is a common problem with looping music. In general, all the SFX were well-made :)

The visuals were tricky. I think they start a bit weak, but by the time I opened the shop, they became not just good, but outstanding! I assume the menu design wasn't as much of a priority? A more polished menu would definitely help with that first impression, though. (Or maybe removal and add the options in-game?)

I'm surprised by how complex the systems are, but my personal favorite is the subtle humor and the character design. <3 

(+1)

Thank you for the review!!!! <3

We're glad you enjoyed the gameplay, despite it being a bit complicated, and the audio! 

As for the menu design, we wanted to make something a lot more well-designed, but we spent a lot of time making sure all the in-game stuff looked good and worked well enough that we ended up having no time for a good menu (it was in its placeholder state up to the last day, in which we made something extremely basic but less of a placeholder.) 

We still wanna keep the menu around since you can access sandbox mode from there as well, but we'll make sure it pops out a bit more if we expand on the project. Also having options be accessible in-game is just a good idea overall. 

Thank you again for the kind words!! :D We're glad you enjoyed the silly aspects of this (very serious) ballet show, as well as the character designs!! <3