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I think you should add OST and camera shake sync with sound  beat


(guess improvement)

Controls are too much physics based -> check this behavior:

1 ... smack mouse to walls

2 ... pivot is changed to corner

3 ... now <damage ball> moves based on your mouse location instead of charging up velocity

(this might has balance issues) -> limit time how much can you be clamped in corner

auto throw ball out on release or timeout


PS: Your concept is top notch in theme