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Twisted Pets's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #765 | 3.684 | 3.684 |
| Creativity & Theme | #1160 | 3.474 | 3.474 |
| Overall | #2017 | 2.716 | 2.716 |
| Enjoyment | #2169 | 2.474 | 2.474 |
| Seriousness | #2360 | 2.684 | 2.684 |
| Audio | #3210 | 1.263 | 1.263 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
I liked the game but had some difficulty to understand the game concept at the start...but it is unique cool one. Great job.
I liked the game, a bit difficult to understand what was going on towards the start. The art is so nice! Overall could just use some polish.
Interesting concept! It was a bit hard to understand at first, especially since the game is unfinished, so some mechanics felt unclear. I enjoyed the resource management, unit variety, and upgrade system. The art is great too. Nice work overall!
It seems like it has potential, but a clearer tutorial or attack indicators would really help players understand what's going on. Nice work!
Thank you for playing!
It 100% needs a tutorial and more feedback and animations. I'm glad you liked it even in its unfinished state tho!
i really like the visuals but the gameplay is so confusing and the no audio is a killer for me. i know it is unfinished, i hope you finish it cuz i want to come back and play it
Thank you for playing it!
I'll finish it as soon as I get some free time. Definitely needs a tutorial and more feedback to know what's happening on screen . Thanks for leaving a comment tho!
Interesting idea! I had a lot of difficulty understanding what was going on at first, and I still don't think I quite get a lot of it, which is probably mostly due to the fact that the game is unfortunately unfinished, as you said. I guess it's sort of an autobattler, and I read that the position/orientation of your enemies matters, but I couldn't figure out exactly how. I pretty much just resorted to spamming the attack button and then replacing any dead units, hahaha. But I do find the resource management pretty compelling, and I like the different unit types and how the upgrades can affect each type individually. The art is great too. Good job, despite it being unfinished!
Thank you for playing!
It is definitely hard to get a lot of things without a tutorial or proper feedback. I'll try to finish once I get some more free time. Thanks for leaving a comment and I'm glad you liked what I managed to get done in time!
very nice combat mechanics. i wish you the best in completing the game
I'll try to finish it as soon as I can. Thank you for playing!
The design is really captivating. I especially like the animal icons and the background. The shader fits perfectly, too.
I do miss the sound and music a bit, and a very brief tutorial at the beginning would be great. I didn’t understand which one was my shop, which units were currently fighting for me, or how to do anything. You could still get a lot more out of the game, especially when it comes to QoL changes.
To sum up, though, I have to say that it was made in an interesting way!
Thank you for playing!
It really needs a tutorial and more feedback to know what's happening at any given moment. I'll try to finish it once I get some free time. I'm glad you enjoyed what I've managed to get done in time tho!
Confusing Mechanics, but the visual are top notch. the potencial is here
Really liked the combat mechanic it just took me a while to understand it, adding a tutorial would help. Great game! It would be even better with sound sounds and music
Thanks for playing!
I'll try to finish it once I get some more free time. Right now it is very barebones and it's hard to know what's happening. Glad you liked it tho!
Really unique idea! I liked the rotating battle mechanic, although I felt like a bit of a monster with my conveyor belt of dead puppies and kittens lol.
I think it could've used a tutorial to make it easier to jump into, and some more animations and sound effects, but really well done!
Thanks for playing!
It really needs a tutorial and more feedback to actually know what's happening. I wil try to add them once I get some more free time on my hands. Glad you liked the idea!