Thank you! Genuinely incredibly surprised, there were so many fun games!
Anogrm
Creator of
Recent community posts
It really feels like a 7 second zelda game, especially with the bombable walls and hidden rooms behind them. I think it would benefit from a little bit more time, or a way to increase the time through upgrades somehow or something. I haven't played Minit, but this is how I imagine that feels to play! Well done!
Thanks for playing! That's really nice! I've genuinely been considering carrying on with it, because I really enjoyed working on it and I have a bunch of level ideas and new mechanics that I didn't wind up using... I decided I'd see how it did in the jam and then decide whether or not to continue based on that
Really great take on the theme! And such an interesting way to tell the story and do the multiple choices!! Stuff like me not listening to the mums story because I was too busy trying to get through the level then having to answer who I think was right in the story is such a great way to make me feel like the kid in the story, because I had no idea and just guessed! Loved it.
Really cool idea making you guess how long you think you'll take to beat each stage, the narrative went along with that very well and the art was also amazing!
Although the controls could've been a bit tighter and I wish the door were just that little bit wider, I kept getting caught trying to go through them
0/10 not realistic in the slightest, my game got featured in the GMTK video lol....
Seriously though really funny little game, I loved that I could put anything I wanted for anything, so when my character gets hurt it'll be a lawnmower sound effect! The art in particular was adorable and really well made!
I've always been a big fan of 1-bit artsyles with a splash of colour, really helps emphasize particular parts of the level. This game uses that really well!
The main mechanic is great and the puzzles are cool, only nitpick is I think it could've used some extra time between freezing in one life and respawning in the next though, I kept walking off a ledge because I didn't react quick enough to being in the new life















