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You created an enthralling vibe in a way that made it seem effortless, with just two colors and an action button. The sparse text immediately threw me into a philosophical mood. I had to seek out a hint at one point (thanks), but the rest of the game unfolded at a good pace, with some Eureka chain realization moments along the way. I genuinely hope the audio design here gets deserved recognition, it was subtle but in my opinion, second-to-none in its execution and reinforcement of the subject matter.

I almost hate to belabor the point about how its frustrating not spinning the animal you want, and the weight of gravity causing unnecessary pain. I think this is tricky because these elements mesh so well thematically, how could you not include them? And yet at the same time, the cerebral puzzliness clashes with the chance and skill-based elements here on the gameplay side of things.

I hope you keep making games. I'd like to see more.