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Annihilate the Great Motor's corporation's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2 | 3.786 | 3.786 |
| Polish | #3 | 3.929 | 3.929 |
| Theme Implementation | #4 | 4.000 | 4.000 |
| Overall | #7 | 3.631 | 3.631 |
| Gameplay | #8 | 3.500 | 3.500 |
| Visuals | #9 | 3.714 | 3.714 |
| Special Object Implementation | #16 | 2.857 | 2.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme implementation
Unstopable
Special Object addition
Engine
What tools and 3rd party assets did you use?
Godot, Libresprite and Resprite, Musescore, Audacity
How did you use generative AI?
AI was used only for the coding part
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Comments
Great implementation of the theme. I really liked the visual style and the overall polish of the game.
Cute game! I love the art style! I also really love the attention to detail here with the particle effects when smashing into things, the sfx, and the cinematic aspect ratio really fits the vibe. Super polished and simple gameplay!
Nice game! You can run and you can dodge, really no downsides to it. Also I liked the silly little running sound, it kinda sounds like the character is running barefoot
The gameplay is simplistic yet effective. Polishing was also great, and I didn't encounter any bugs! Always a huge plus. More enemy types could've been interesting, but I suppose you ran out of time. Good job!
This was very nicely polished! It was very satisfying both playing and watching him burst through the doors lol. Good job!