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A really interesting idea that would need some polish imo to really shine. Overall I like the core physics and the fact that its bespoke to its own purpose, but requires cleaning up to really work well. I felt that the best experience came from intentionally or unintentionally being able to skip a lot of the level by hitting the end goal with weird movements, so perhaps that might be worth exploring?

I also like the utilitarian visuals and assets, fun!