I love the idea of it, though I felt like the controls were a bit too stiff and easy to counteract. You can just hold the same direction to balance and from there you only have to make tiny adjustments from time to time.
I'd like to see more physics and/or bounciness going on to keep the challenge and clownery going, maybe some sillier hazards that appear if you survive long enough as well.
It was a fun little game though, so nice work.