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[Pixel Artist] [Game Design] Seeking someone to work for a NeoGeo AES+ Platformer Game

A topic by ByteShogun created Jun 30, 2026 Views: 408 Replies: 6
Viewing posts 1 to 6
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Hey everyone!

With the recent announcement of the new Neo Geo AES+, I’ve been feeling inspired to start a new project — a retro-style Platformer designed with that classic hardware in mind.

I’m a software engineer with 15+ years of experience, and I’m looking to collaborate with:

  • 🎨 Pixel artists (character sprites, environments, UI)
  • 🎵 Musicians (chiptune / Neo Geo–style soundtrack)
  • 🖋️ Writer / Narrative designers (worldbuilding, dialogue, lore)
  • 🎮 Game designer

What is already working:

  • 🛠️ A working engine — building in C/SDL with a full Neo Geo–targeted toolchain, compiling toward real hardware.

The goal is to create something that feels authentic to the era while still being a fresh experience. I’m especially interested in pushing the limits of the hardware and embracing that old-school workflow.

If the project turns out well, I’m also planning to explore a physical cartridge release, so this could become something tangible and collectible.

Right now this is a passion project, but I’m serious about seeing it through and building a small team of like-minded creators who love retro development.

If you’re interested, drop a comment or message me with your portfolio/work!

Let’s make something worthy of the Neo Geo legacy. 🕹️

yo im pixel artist and i want to join my discord is mr.games3470

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Hi! I am highly interested in joining your project as a pixel artist to create the character sprites and environments for your Neo Geo platformer. I have attached my pixel art portfolio below showcasing my texture work and classic tile maps designed precisely around retro hardware limitations. I love the idea of pushing the limits of the classic C/SDL toolchain and am fully ready to match that authentic old school aesthetic. Since you mentioned this is currently a serious passion project with plans for a physical cartridge release, could you clarify if this role will be a paid/milestone based position or a revenue share collaboration?

DISCORD: bimplee

MY  PAST WORK: https://www.artstation.com/strawblee

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That would be revenue shares if it gets to that stage. It will be released on steam first and then if successful, a physical release on NeoGeo.

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I am still looking for a pixel artist that can do characters, tiles and animations. I am also looking for a game designer

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Hi! I’m a pixel artist.

You can check out examples of my work on my page: https://dedos-demos.itch.io/tensentu199x

I also have my latest project here, but I wasn’t involved in creating the UI or writing the code: https://arko-poet.itch.io/auto-mutant-turtle

I’d also like to try developing my skills as a game designer.

heya, sounds cool, i make music on retro trackers such as LSDJ and famitracker which could be of use to this project, do you have an email I can send my portfolio over? cheers!