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Bingo Bash's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Seriousness | #3162 | 1.960 | 2.444 |
| Visuals | #3349 | 1.425 | 1.778 |
| Creativity & Theme | #3376 | 1.425 | 1.778 |
| Overall | #3404 | 1.336 | 1.667 |
| Enjoyment | #3411 | 1.069 | 1.333 |
| Audio | #3427 | 0.802 | 1.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
I unlocked every row. B I N G O, bingo was his name-o. if you keep spinning you get lots of money. like tons. crazy amount. pretty fun to spin. an actual bingo mechanic would be nice though, if you were thinking about completing the game. awesome game!
Congrats on making a game! I got to un-lockikng the O-row so I think that means I won? It would have been nice with some feedback there. Speaking of feedback, it was nice that the buttons were disabled when bought or not the next one to be bought, but it would also have been very good if they shifted in color or something when you reached the amount needed to buy the upgrade.
I think it would also have been nice if there was some visual effect on what unlocking these rows actually did to the spinning.
But great starter game!
In the o row theres a chance to get a gold ball but that works also i thought i did have the buttons disable when bought
First of all, congrats on your first game! You already have the base for a clicker game basically, you can now keep building on it. Sound effects (you can google for sfxr, pretty basic but a good place to start), then think about upgrades, maybe you'd want to turn it into an autoclicker and so on. The world is your oyster when it comes to inspiration! Great job, and congrats once again!
Congratulations on uploading a game. The art is good. The game play is not too bad, but clicking on the button to upgrade all items gets tiring. I noticed the player can just spam the mouse button or enter key to collect lots of money fast so you don't have to wait for the "spinning" label to finish.
For a first game, this is pretty good! The art is nice and the core gameplay system works reliably, which is always the fundamental point of a game. As others have said, potentially fleshing out the upgrades system, with cool animations/SFX/minigames/other unexpected mechanics would make it a bit more engaging. My other feedback would be to make it a little bit clearer what the upgrades do - perhaps with a hover label.
Good work nonetheless!!
For clicker games, I think it’s very important to make everything else catchy, like having addictive sounds and animations that react to what’s happening. The idea is to kind of hide the fact that the player is only clicking by showing different reactions with visual and audio feedback. Also, it would be good to make the upgrades feel more impactful, so when you get them, they hit that obsessive milestone chasing part of the brain.
Thanks for the feedback im new to game dev so im not to good with sound design
Art was really nice, but the game is just clicking a button. Still intresting concept you could probably make this into a proper game if you wanted
Thank for the feedback this is my first game im gald you give me some feedback