Great speedrun game, I had a lot of fun playing!
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Overtake: Chrono's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #13 | 3.000 | 3.000 |
| Theme | #26 | 3.133 | 3.133 |
| Overall | #31 | 2.844 | 2.844 |
| Uniqueness | #35 | 2.867 | 2.867 |
| Gameplay | #36 | 2.800 | 2.800 |
| Visuals | #44 | 2.733 | 2.733 |
| Fun | #44 | 2.533 | 2.533 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is this game a platformer, what spin does it bring to the genre?
It is 2D platformer focused on precise movement and environmental traversal. The unique spin is our time-based progression loop focused on a single map.
Instead of completing a series of levels, the player must repeatedly beat their own speedrun records to unlock new movement abilities (such as a dash or double jump). These new abilities then open up shortcuts, allowing the player to achieve even faster times.
What theme does this game use? also explain how you implemented the theme
The theme we used is the speedrun. We implemented this by making time-attack the absolute core of our progression system.
Did you use any AI or PREMADE assets in this game?
We used Gemini and Claude to assist with the coding only.
We used free to use visual assets from itchio, credit are in the game.







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