tried multiple times from the start but couldn't get very far.
The idea seems way to ambitious for a jam game, but I see a cool concept in there.
Obviously that's ok though, using a jam to get some eyes on your idea is fine, at least to me.
You also described it as work-in-progress, so I'm not gonna comment on things that are obvious placeholders.
So first of, I felt quite lost at times, especially in the catacomb lvl were one time I think I might have not gotten a disk and have never found a glyph, meaning i was stuck.
I do like the idea though of going into different mini worlds and searching for the "key" item, possibly doing puzzles or combat along the way to get it.
I would have appreciated a settings menu because mouse sens and volume were way to high for my liking.
Also, mouse capture in the browser should be respect when user ESC out of the window, so that I can set the volume outside or exit the game more easily.
I ran into some bugs, but that's expected when something's WIP. I might have missed out on a scene though bc of it, since the portal of the "green spruce-needle-like glyph" put me into a unending loading screen.
I do think I would like to see were this is going though, if you felt like you wanted to continue on this :)