As other comments have pointed out, couldn’t figure out how to conclude the launch once Juniper landed on the ground.
Always willing to play a game with her as a character though! Hope you flash the game out in the future.
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1855 | 2.857 | 2.857 |
| Creativity & Theme | #1918 | 2.952 | 2.952 |
| Audio | #2398 | 2.190 | 2.190 |
| Overall | #2402 | 2.467 | 2.467 |
| Seriousness | #2629 | 2.476 | 2.476 |
| Enjoyment | #3009 | 1.857 | 1.857 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
As other comments have pointed out, couldn’t figure out how to conclude the launch once Juniper landed on the ground.
Always willing to play a game with her as a character though! Hope you flash the game out in the future.
Fun idea, but I wasn't sure what to do after launching her. I could totally see this being fleshed out.
The idea seems fun but I'm not sure I get how it should work, I've tried different spin level and timing for the launch but I mainly just do a very short jump and then fall back on the ground. And there is no end I can just move left and right at the bottom, I don't know if it's a bug or not. I think taking a few hours to apply a global polish to the game would go long way to improve the player's experience.
Still, this is some very serious work from a very serious studio, GG.
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